Is it possible to make a sky box from a set of photos from surounding area? If possible, how? If not possible, what would you recommend?
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photorealistic skybox
#2
Posted 26 April 2009 - 08:37 PM
Yes, but terragen is easier. http://cgtextures.com has a nice selection of skybox pics that can be used.
What you do is tile it like a cube map and work out the seams, then break it up in seperate images
What you do is tile it like a cube map and work out the seams, then break it up in seperate images
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#10
Posted 01 May 2009 - 09:42 AM
Hmm...with the animated skyboxes I see in q3, there's always been color banding for me, even before I used an LCD and had nice CRTs. The skyboxes in UrT haven't really popped out for me and don't look very detailed, so I'm guessing they're low color as well if the engine supports higher than 16.