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We just tried this on tinybomb's bomb server; unfortunatly the map caused everyone to get booted off the server when ever a round completed. The error message being "a reliable command was cycled out".
As for the actual bomb layout, the primary problem with the original was that red spawned too close to the grassy bombsite. In this version you've moved the red spawn even closer to the grassy bobmsite, making the map even more one sided.
As for the actual bomb layout, the primary problem with the original was that red spawned too close to the grassy bombsite. In this version you've moved the red spawn even closer to the grassy bobmsite, making the map even more one sided.