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ut4_madjumps (currently test1) Rate Topic: ***-- 1 Votes

#11 User is offline   SubJunk Icon

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Posted 30 July 2009 - 10:40 PM

Cool man good job :-D Adding it to our jump servers now

#12 User is offline   SeleNiuM (old) Icon

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Posted 31 July 2009 - 06:34 PM

Ok very nice jump map. to patch the lava thing modify the .shader or add a little more trigger ontop of it you should still get the splash sound. if that's what you want.

(EDIT)
lol?

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#13 User is offline   !@#LeSk8trE#@! (old) Icon

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Posted 31 July 2009 - 09:47 PM

Liking test1.
Played it, I'm sure you know about the lava glitches, about the points you can fall in a little.
I liked the first jump the most,  :-D.

#14 User is offline   V00d00 Icon

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Posted 01 August 2009 - 01:45 PM

@Selenium, its a placeholder i use so i can jump my maps without properly texturing them.  There are entries for wall, ceiling, floor (with nodamage), sky and a couple of others.  Texturing for me happens a lot later in the level usually.  Where did you find it, btw?  In the lava section probably is my guess.  Once ive got a bit further i tend to go back and caulk or texture them all.

The lava thing is more for lighting and ambience.  In the next release i will be changing a lot of it from lava to water so theres no possibility of taking damage on it.  The splash sound is one id love to get rid of, but it seems that is hardcoded in. :/

#15 User is offline   Zyclon` (old) Icon

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Posted 01 August 2009 - 02:19 PM

Mhh , so good luck for your next projects in the map  :wink:

#16 User is offline   SeleNiuM (old) Icon

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Posted 01 August 2009 - 05:05 PM

That happened on the 4th jump I think where you do the stones out of the lava and drop down to the ramp. when I missed the jump I tele'd back and saw something for like half a second and I noclipped in there and found that. splash sound Possible to get rid of if you put a cushion over it then a trigger above that? I'm not sure though. worth a shot.

#17 User is offline   V00d00 Icon

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Posted 02 August 2009 - 01:42 PM

I'll try that out later. :)

#18 User is offline   SeleNiuM (old) Icon

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Posted 03 August 2009 - 04:37 AM

I thought I edited that post?
I tested it for you right after I posted it it worked perfect. just make it thing like grid 1 so the lighting doesn't effect your walls. (in the most minor way possible) since the light goes right through the cushion. the downfall to that is you know an extra brush per lava.

#19 User is offline   V00d00 Icon

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Posted 15 October 2009 - 10:00 PM

New version released.

Changelog:

Jumps are available on all 3 routes now.
A new practice area is available.
Lots of bugs fixed and lighting/texturing redone.
End room added.

Download from below.

http://www.sendspace.com/file/ms41vl

#20 User is offline   linessa (old) Icon

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Posted 15 October 2009 - 10:27 PM

downloading now...

This post has been edited by linessa: 15 October 2009 - 10:30 PM

kill a man u are a murder, kill a  million a king, kill them all..... a GOD

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