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ut4_madjumps (currently test1)
#14
Posted 01 August 2009 - 01:45 PM
@Selenium, its a placeholder i use so i can jump my maps without properly texturing them. There are entries for wall, ceiling, floor (with nodamage), sky and a couple of others. Texturing for me happens a lot later in the level usually. Where did you find it, btw? In the lava section probably is my guess. Once ive got a bit further i tend to go back and caulk or texture them all.
The lava thing is more for lighting and ambience. In the next release i will be changing a lot of it from lava to water so theres no possibility of taking damage on it. The splash sound is one id love to get rid of, but it seems that is hardcoded in. :/
The lava thing is more for lighting and ambience. In the next release i will be changing a lot of it from lava to water so theres no possibility of taking damage on it. The splash sound is one id love to get rid of, but it seems that is hardcoded in. :/
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#16
Posted 01 August 2009 - 05:05 PM
That happened on the 4th jump I think where you do the stones out of the lava and drop down to the ramp. when I missed the jump I tele'd back and saw something for like half a second and I noclipped in there and found that. splash sound Possible to get rid of if you put a cushion over it then a trigger above that? I'm not sure though. worth a shot.
#18
Posted 03 August 2009 - 04:37 AM
I thought I edited that post?
I tested it for you right after I posted it it worked perfect. just make it thing like grid 1 so the lighting doesn't effect your walls. (in the most minor way possible) since the light goes right through the cushion. the downfall to that is you know an extra brush per lava.
I tested it for you right after I posted it it worked perfect. just make it thing like grid 1 so the lighting doesn't effect your walls. (in the most minor way possible) since the light goes right through the cushion. the downfall to that is you know an extra brush per lava.
#19
Posted 15 October 2009 - 10:00 PM
New version released.
Changelog:
Jumps are available on all 3 routes now.
A new practice area is available.
Lots of bugs fixed and lighting/texturing redone.
End room added.
Download from below.
http://www.sendspace.com/file/ms41vl
Changelog:
Jumps are available on all 3 routes now.
A new practice area is available.
Lots of bugs fixed and lighting/texturing redone.
End room added.
Download from below.
http://www.sendspace.com/file/ms41vl
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