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ut4_facade_b5 [BETA]
#14
Posted 06 November 2009 - 11:57 AM
looks nice, I uploaded it to ProTestServer and Deaths TDM, but won't be on autodownload till later today, and I found a bug, posted it on the forums http://protestserver...hp?showtopic=60
[img]http://i188.photobuc...n35/urt/sig.jpg[/img]
/*----------------------------------------------------------------------
All normal mapped(bump mapped) and specular mapped .|^|.
Just a few of many, and more to come.
----------------------------------------------------------------------*/
/*----------------------------------------------------------------------
All normal mapped(bump mapped) and specular mapped .|^|.
Just a few of many, and more to come.
----------------------------------------------------------------------*/
#15
Posted 06 November 2009 - 11:57 AM
Tested in CTF, with 8/10 players :
- Great design, reminds me casa / mandolin, <3.
- Fast map, easy jumps to cap the flag.
- Good thing you made some semi-levels (stairs, just 1 walljump to reach the upper level, etc...)
- Some missing textures with the candelas though (location : "shades")
- Maybe reds have an advantage on blues regarding the speed to cap a flag, but blues have better spots to defend imo.
So keep the good job, it's really a nice map
- Great design, reminds me casa / mandolin, <3.
- Fast map, easy jumps to cap the flag.
- Good thing you made some semi-levels (stairs, just 1 walljump to reach the upper level, etc...)
- Some missing textures with the candelas though (location : "shades")
- Maybe reds have an advantage on blues regarding the speed to cap a flag, but blues have better spots to defend imo.
So keep the good job, it's really a nice map
This post has been edited by B3e: 06 November 2009 - 12:36 PM
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