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Ut4_Winterassault_2 [Release] Rate Topic: ****- 7 Votes

Because i like snow...

#11 User is offline   stefan1200 Icon

Posted 21 November 2009 - 09:57 PM

View PostValkoVer, on 21 November 2009 - 04:11 PM, said:

Beta2 released, if i forget an texture this time, im a ghay :(


Looks good this time :).

#12 User is offline   ValkoVer Icon

  •   mapper   
  • Account: valkover
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  • Joined: 28-February 10
  • Posts: 645

Posted 15 December 2009 - 03:37 AM

Beta3 released, sorry im too lazy to make and upload new screens :|

#13 User is offline   ValkoVer Icon

  •   mapper   
  • Account: valkover
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Posted 04 January 2010 - 03:30 AM

bump

#14 User is offline   -LG-DEFeKt (old) Icon

  • Joined: 29-December 09
  • Posts: 13
  • LocationNJ

Posted 05 January 2010 - 12:00 AM

Beta4 looks good but for me the bomb sites still have to be moved out a little to be visible. Red is only a tiny bit visible. Black is meh. It could still be moved away from wall a bit. Good job though.

This post has been edited by -LG-DEFeKt: 05 January 2010 - 12:00 AM


#15 User is offline   KoolGuy (old) Icon

  • Joined: 13-January 10
  • Posts: 55

Posted 24 January 2010 - 01:53 PM

Didn't you remake cs_winter_assault before? I am interested in the remake of that cs map. Your new version look great. Will download and try out.

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#16 User is offline   gnulogic (old) Icon

  • Joined: 08-February 10
  • Posts: 9
  • Locationin transition

Posted 08 February 2010 - 11:20 AM

I give this map and this post 5 stars, you have really created an amazing map. I liked it so much i got registered on the UrT forum to let you know. I am really glad you included an aas file for bot navigation. I run a bot to give people something to shoot at until another human joins. I love the snow, the music, the atmosphere and feel of this map. Its is extremely well done and hope it will be included in future releases of UrT. Thanks for this amazing map.

#17 User is offline   gnulogic (old) Icon

  • Joined: 08-February 10
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  • Locationin transition

Posted 10 February 2010 - 08:47 PM

there probably is no way to fix this but the blue bot falls in the water frequently and drowns to death lol. I think your navigation file is good, the bots are just not good with water.

This post has been edited by gnulogic: 10 February 2010 - 08:48 PM


#18 User is offline   ValkoVer Icon

  •   mapper   
  • Account: valkover
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Posted 11 February 2010 - 12:58 AM

I will block water for bots, i dont see another solution. :twisted: Btw i can't do anything with navigation file.

#19 User is offline   gnulogic (old) Icon

  • Joined: 08-February 10
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  • Locationin transition

Posted 11 February 2010 - 09:05 AM

View PostValkoVer, on 11 February 2010 - 12:58 AM, said:

I will block water for bots, i dont see another solution. :twisted: Btw i can't do anything with navigation file.


I have been testing this map and have gotten all positive feedback from other UrT Players. Your a great mapper.

#20 User is offline   ValkoVer Icon

  •   mapper   
  • Account: valkover
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Posted 13 February 2010 - 04:13 PM

Beta 5 released

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