Patch and Info on the ioquake3 bugzilla http://bugzilla.iccu...bug.cgi?id=4554
It has actual qvm compilation.
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[Suggestion] 64bit Windows iourt support now possible
#1
Posted 22 February 2010 - 05:06 AM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#2
Posted 28 February 2010 - 11:59 AM
Nice; it is now supported on main ioquake3 SVN.
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#3
Posted 28 February 2010 - 12:20 PM
SHUUWEEEEET! now if we can just convince the dev team to compile it for x86_64 too! haha, that would be awesome.
[img]http://i188.photobuc...n35/urt/sig.jpg[/img]
/*----------------------------------------------------------------------
All normal mapped(bump mapped) and specular mapped .|^|.
Just a few of many, and more to come.
----------------------------------------------------------------------*/
/*----------------------------------------------------------------------
All normal mapped(bump mapped) and specular mapped .|^|.
Just a few of many, and more to come.
----------------------------------------------------------------------*/
#4
Posted 28 February 2010 - 12:51 PM
here's the revision that includes the support http://svn.icculus.o...v&revision=1778
on the io svn browser.
on the io svn browser.
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
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