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Installing ut4_boxtrot_x6.pk3 File On Mac
#2
Posted 14 March 2010 - 10:24 AM
cmd-f to find your q3ut4 folder and dump it in there.
URBAN TERROR IS NOT COD6
AKGRIZZLY: UrT devs slaved over boiling PCs in a crawl space full of rabid monkeys with no food, for no pay all so we could rawk peeps with l337 remington skills
M0usep0d: I got stuck with the slow, heavy, weak, balding model.
ObScUrE: We should start now all to play COD and suggest Sr8, curbstomps, walljumps, jumpmaps...
AKGRIZZLY: UrT devs slaved over boiling PCs in a crawl space full of rabid monkeys with no food, for no pay all so we could rawk peeps with l337 remington skills
M0usep0d: I got stuck with the slow, heavy, weak, balding model.
ObScUrE: We should start now all to play COD and suggest Sr8, curbstomps, walljumps, jumpmaps...
#4
Posted 14 March 2010 - 12:31 PM
place all .pk3 files in ~Library/Application Support/Quake 3/q3ut4/
Thats's where all ingame downloaded maps are installed :D
Gl! :-D
Thats's where all ingame downloaded maps are installed :D
Gl! :-D
#5
Posted 14 March 2010 - 03:00 PM
Xray, on 14 March 2010 - 12:31 PM, said:
place all .pk3 files in ~Library/Application Support/Quake 3/q3ut4/
Thats's where all ingame downloaded maps are installed :D
Gl! :-D
Thats's where all ingame downloaded maps are installed :D
Gl! :-D
When I downloaded this Springy archive, the archive was named .pk3. Once extracted, None of the files that I have are named .pk3.
env
levelshots
maps
readme.txt
scripts
sound
textures
These are the folders that I have. What went wrong?
This post has been edited by michaelthegeek: 14 March 2010 - 09:23 PM
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#8
Posted 14 March 2010 - 10:42 PM
When you downloaded the file, the file name was ut4_boxtrot_x6.pk3, right? If so, put that into your q3ut4 folder. Don't change the filetype, don't extract all those other files, leave the file as a .pk3 file.
When you download a map in-game through the auto-download, the file is automatically saved to your q3ut4 folder. Once you download, you can now play the map in any server that is running it. You don't have to touch the file to get it to work.
If you download the file from a website, make sure to save it to your q3ut4 folder. Again, don't touch it, modify it, or anything. You can now play the file on any server that has it running.
When you download a map in-game through the auto-download, the file is automatically saved to your q3ut4 folder. Once you download, you can now play the map in any server that is running it. You don't have to touch the file to get it to work.
If you download the file from a website, make sure to save it to your q3ut4 folder. Again, don't touch it, modify it, or anything. You can now play the file on any server that has it running.
“And they'll say, ‘Man, what are you doing here?’”