mitsubishi, on 12 June 2010 - 08:18 AM, said:
We've been working with the assumption in this thread that he had a bug or quirk since it wasn't happening before, only now.
It doesn't go with quarters of a second, it goes with divisions of 1000 milliseconds, e.g. it can only do 1000/8=125, 1000/9=111.11 etc.
If one can only do 125-140 in empty or half-empty maps it's perfectly normal to drop to even more than half in action.
It doesn't go with quarters of a second, it goes with divisions of 1000 milliseconds, e.g. it can only do 1000/8=125, 1000/9=111.11 etc.
If one can only do 125-140 in empty or half-empty maps it's perfectly normal to drop to even more than half in action.
What I'm saying is if he's losing frames all at once, it's a lot different then losing the same number of frames evenly distributed over a period of time. The first would be highly noticeable, the second not so much.