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Optimized .app; builds of ioq3 engine
Mac64 Snow Leopard support, Fixes and Improvements
#172
Posted 03 March 2012 - 12:22 PM
xor, on 29 February 2012 - 09:13 PM, said:
Any chance someone could reupload fiorix's fix?
it's down again
it's down again
Yes, I need it too ... lost yet another Western Digital MyBook HD .... grrrrr!!!!
®∊â β⌖ɳ€$
// "We are of an-Tet, khef and ka, watch and warrant. Gunslingers, do ya. When the shooting starts, we kill what moves." — Roland Duschain
// "We are of an-Tet, khef and ka, watch and warrant. Gunslingers, do ya. When the shooting starts, we kill what moves." — Roland Duschain
#173
Posted 18 March 2012 - 08:18 PM
Hi, I downloaded this source code :
http://www.voidref.c...t-git-mac64.zip
And im trying to compile it. Does this source contain Fiorix's mouse scrolling code? And the new master server address? Im trying to compile it, but i get this error:
Does the source at bitbucket contain the mouse scrolling code too? Im getting lots of errors when trying to compile that one.
https://bitbucket.or...f/ioquakeformac
http://www.voidref.c...t-git-mac64.zip
And im trying to compile it. Does this source contain Fiorix's mouse scrolling code? And the new master server address? Im trying to compile it, but i get this error:
Quote
CC code/client/ioq3-urt.c
In file included from code/client/../libcurl/curl/curl.h:36,
from code/client/cl_curl.h:42,
from code/client/client.h:34,
from code/client/ioq3-urt.c:3:
code/client/../libcurl/curl/curlrules.h:144: error: size of array ‘__curl_rule_01__’ is negative
make[2]: *** [build/release-darwin-i386/client/ioq3-urt.o] Error 1
In file included from code/client/../libcurl/curl/curl.h:36,
from code/client/cl_curl.h:42,
from code/client/client.h:34,
from code/client/ioq3-urt.c:3:
code/client/../libcurl/curl/curlrules.h:144: error: size of array ‘__curl_rule_01__’ is negative
make[2]: *** [build/release-darwin-i386/client/ioq3-urt.o] Error 1
Does the source at bitbucket contain the mouse scrolling code too? Im getting lots of errors when trying to compile that one.
https://bitbucket.or...f/ioquakeformac
Quote
LD build/release-darwin-i386/ioquake3.i386
ld: warning: in build/release-darwin-i386/libSDLmain.a, file was built for unsupported file format which is not the architecture being linked (i386)
ld: warning: in code/libs/macosx/libSDL.a, file was built for unsupported file format which is not the architecture being linked (i386)
Undefined symbols:
ld: symbol(s) not found
collect2: ld returned 1 exit status
ld: warning: in build/release-darwin-i386/libSDLmain.a, file was built for unsupported file format which is not the architecture being linked (i386)
ld: warning: in code/libs/macosx/libSDL.a, file was built for unsupported file format which is not the architecture being linked (i386)
Undefined symbols:
ld: symbol(s) not found
collect2: ld returned 1 exit status
This post has been edited by xardasvatras: 18 March 2012 - 08:39 PM
#174
Posted 22 March 2012 - 09:16 AM
Bump indeed, this issue is driving me nuts! When I DO finally get a hold of this fix again, I'm gonna burn a copy to CD and keep it in my safe!
®∊â β⌖ɳ€$
// "We are of an-Tet, khef and ka, watch and warrant. Gunslingers, do ya. When the shooting starts, we kill what moves." — Roland Duschain
// "We are of an-Tet, khef and ka, watch and warrant. Gunslingers, do ya. When the shooting starts, we kill what moves." — Roland Duschain
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#177
Posted 01 August 2012 - 04:45 PM
ive downloaded this before but i got rid of it cause of the shift scroll wheel problem, i saw it was fixed and you put up the download link so i downloaded it today before i went to work so once i get home ill play with it. btw what are all the commands that you can use, can i use rawmouse?
#178
Posted 05 August 2012 - 09:31 PM
anyone out there capable of creating an optimized build for 4.2? .. i am suffering severe fps drops with 4.2 .. like i did with 4.1.1. before using the optimized build... HELP!!
This post has been edited by KarlMariaSeeberg: 05 August 2012 - 09:32 PM
if you don't like uptown, you are basically hating urban terror.
#180
Posted 06 August 2012 - 09:47 AM
Would be awesome if we would get an optimized .app for 4.2!
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