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EDIT: I'm using GTK radiant 1.2.13
Well.. I'm making some maps for UT 2.0 with 2.6 files.
the deal is.. I have a shaderlist for UT 3.2 And the enteties list is buggd. I dont get to place out starting locations on my maps. So i was hoping somone had a backup for theese files created for UT 2.x mapping?
I'm preaty new to mapping so go easy on me.. And please dont ask why i'm making maps basicly for UT 2.x.
Thank you.
- Canacas
Well.. I'm making some maps for UT 2.0 with 2.6 files.
the deal is.. I have a shaderlist for UT 3.2 And the enteties list is buggd. I dont get to place out starting locations on my maps. So i was hoping somone had a backup for theese files created for UT 2.x mapping?
I'm preaty new to mapping so go easy on me.. And please dont ask why i'm making maps basicly for UT 2.x.
Thank you.
- Canacas
Never mind that.. i managed to fix it on my own
New question: What is the Team Survivor starting points named in GTK radiant?