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The Cascade of new content continues Rate Topic: -----

#41 User is offline   Bullet500 Icon

  • Account: bullet500
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Posted 29 August 2010 - 03:25 PM

I hope it turns out to be good for Bomb mode. :)

#42 User is offline   blusock Icon

  • Account: blusock
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Posted 30 August 2010 - 12:07 AM

It looked almost as good as Cube 2 right up until the end.

The Bomb Mode explosions have always looked like little more than a few spheres with a fire texture on them (because that's all they are). That really needs to get fixed.

#43 User is offline   amazdian Icon

  • Account: amazdian
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Posted 31 August 2010 - 08:12 PM

That map looks awesome! When will the new version be released?
"We were meant to live for so much more" -Switchfoot

#44 User is offline   ObScUrE Icon

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Posted 31 August 2010 - 09:29 PM

Mostly then when you don't expect it. :-)
There is no release date known yet.

Quote

BenQ-XL2420T|Filco-Ninja-TKL-MXRed|Logitech-G403|AKG-K70201000010 01101100 01110101 01110100 01010010 01100001 01110101 00100100 01100011 01101000~The quieter you become, the more you are able to hear.~

#45 User is offline   levelediting Icon

Posted 02 September 2010 - 03:51 AM

Looks amazing!

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#46 User is offline   Chrispy Icon

  • Account: chrispy
  • Joined: 01-March 10
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Posted 02 September 2010 - 07:12 PM

Now, will Urban Terror 4.2 come before Black Mesa: Source and iOS 4.2, or after?

View Postblusock, on 30 August 2010 - 12:07 AM, said:

It looked almost as good as Cube 2 right up until the end.

The Bomb Mode explosions have always looked like little more than a few spheres with a fire texture on them (because that's all they are). That really needs to get fixed.


That's basically what Sauerbraten (Cube 2)'s problem is too, but don't worry, it'll get fixed some day, hopefully also for Sauerbraten.

This post has been edited by Chrispy: 02 September 2010 - 07:12 PM

It's coo being coo

#47 User is offline   spenzerr Icon

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Posted 03 September 2010 - 11:32 AM

sweet moar explosions!!!

#48 User is offline   SleepingGuy Icon

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Posted 05 September 2010 - 09:00 PM

As usual expect only the best from Null. I really like the water in the preview. Seems really good looking.

Can t wait playing it.

Ty Null for the time you spent on this.

SG

#49 User is offline   Amiga777 Icon

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Posted 09 September 2010 - 08:51 PM

Wow, despite this being a longer "downhill (as referenced by one of the Urt Devs around the start of this year)" than I had expected, it's really nice to see the ever greater looking progress Fro-Sa appears to be making with the upcoming 4.2 version of UrT.

It hadn't been the best weekend gamewise as I played 4.1 on my laptop while my [visiting] cousin was playing Modern Warfare 2 on his PS3. As scary as this may sound, despite the great tides that appear to have been achieved with MW2's engine, I think I've already seen the limitations (graphically).

Seeing 4.2s visual advances in this video renews my hope in next-gen graphics. I actually thought "Look out FF XIII" as I watched the video, 'specially when it came to the water. I just hope for 3 things:

1. The gameplay is just as exciting as it looks.
2. My Intel GMA 950 will be able to stomach this new graphical overhaul called 4.2.
3. I'll be able to turn my cousins' heads the next time they visit.

#50 User is offline   Piu Icon

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Posted 20 September 2010 - 10:44 AM

Ok ppl i know we're all excited and anxious about everything that surrounds 4.2 but imho this map will turn out to be another 40 players pub map, mainly because it looks huge. That said, i don't think it'll get to the competitions. It looks good tho and the rooms are similar to q3 idd, which is "nostalgicly ok" :).
Anyways i sincerely hope that i'm beeing misguided by the video and that cascade is a great pub/leagues map

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