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Conveyor belts Rate Topic: -----

#1 User is offline   redsnappa Icon

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Posted 31 May 2011 - 04:55 PM

I want to make something very similar to this map from Halo 2:
http://h2.halowiki.net/p/Elongation
To do this, I need to make a conveyor belt to move the boxes along. Is this possible in UrT?

#2 User is offline   Rayne Icon

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Posted 31 May 2011 - 07:11 PM

I guess in theory you could fake the belt movement by making a shader that will scroll the texture in desired direction.
Only issue is, unless it's a straight line in which boxes will move you'll have to use the train function.

#3 User is offline   redsnappa Icon

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Posted 31 May 2011 - 11:15 PM

So I have to wait for 4.2? I hear that func_ut_train is broken somehow.

#4 User is offline   Rayne Icon

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Posted 31 May 2011 - 11:33 PM

afaik train works just fine in 4.1

#5 User is offline   redsnappa Icon

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Posted 01 June 2011 - 12:57 PM

Well, I would consider the ability to only use one train to be something that is broken. Multiple trains should be possible. I guess this is why one car moves on Eagle and the other doesn't?

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#6 User is offline   Rayne Icon

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Posted 01 June 2011 - 01:02 PM

Better something that nothing i suppose.

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