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Help with skybox Rate Topic: -----

#11 User is offline   vannik Icon

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Posted 04 January 2011 - 01:57 AM

radiant 1.5 and windows XP

#12 User is offline   mindriot Icon

Posted 04 January 2011 - 01:58 AM

In any explorer window, go to Tools -> Folder Options -> View. Uncheck 'Hide extensions for known file types'. Hit OK. My guess is somehow your shaderlist.txt was named shaderlist.txt.txt and you couldn't tell because XP likes to hide things.

#13 User is offline   vannik Icon

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Posted 04 January 2011 - 02:36 AM

I think it's better I explain more my situation.
I have a map with about 32 info_ut_spawn
their atributes:
16 of then are: team = blue; group = 1; g_gametype = 4
and the other 16 are: team = red; group = 2; g_gametype = 4

remembering that I'm trying to make a team survivor map.
Did I do it right?
also, when I make the .pk3 file, the urban terror can't find the map, I select the "Team Survivor" mode, and it don't appear in the list. I think I missed something in the .pk3 file.
I put inside the .pk3 file the folder maps, with the .bsp and .tga file; the folder textures, with the textures I used in the map; and the folder scripts, with my .shader inside.
is there anything I did't put in the pk3 file?

#14 User is offline   mindriot Icon

Posted 05 January 2011 - 11:46 PM

View Postvannik, on 04 January 2011 - 02:36 AM, said:

I think it's better I explain more my situation.
I have a map with about 32 info_ut_spawn
their atributes:
16 of then are: team = blue; group = 1; g_gametype = 4
and the other 16 are: team = red; group = 2; g_gametype = 4

remembering that I'm trying to make a team survivor map.
Did I do it right?
also, when I make the .pk3 file, the urban terror can't find the map, I select the "Team Survivor" mode, and it don't appear in the list. I think I missed something in the .pk3 file.
I put inside the .pk3 file the folder maps, with the .bsp and .tga file; the folder textures, with the textures I used in the map; and the folder scripts, with my .shader inside.
is there anything I did't put in the pk3 file?


I've never set up Team Survivor spawns. Here's some info though:
http://gotdelirium.c...Creating_Spawns

To have your map show up in the selection, you'll need a .arena file in the scripts/ directory. Take a look at the other .arena files in other .pk3 files for an example.

#15 User is offline   Sneaks Icon

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Posted 09 January 2011 - 09:28 AM

Thats great you have the info_ut_spawn, you should be able to make it work.

open the entities list while info_ut_spawn is selected [hit the 'n' button]

key; team
value; red

hit enter, the value should appear on the entity list

key; g_gametype
value; 4

hit enter, the value should appear on the entity list
you can only use this spawn point this g_gametype 4

key; group
value; redteamgroupone

hit enter, the value should appear on the entity list

repeat this for each team/group as required. that should work :)

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