Happy New Alpha 0.2
#11
Posted 05 January 2011 - 05:55 PM
Im extremely happy to see that magnum has a slower fire rate [or was it just me ?]
Also,ump45 seems to have the fire rate a bit faster than on 4.1.
Glock seemed to have a pretty nice precision.
But the thing that bugged me most,was the animations and the lag.
I started a FFA,just me alone,to try out various stuff.
But when i entered the match,and saw my reflection,the fps just dropped to 9,and didnt raised up more than 13 fps's.
After i got out of the mirror room,all worked fine.
But the lag came back when i did "/kill".
So,my conclusion is that every time i see a model/character moving,i will lag.
I just need to test that on a server.Hope im just wrong,and that was just a weird 1 time thing.
#13
Posted 05 January 2011 - 10:14 PM
Frostig, on 05 January 2011 - 07:23 PM, said:
Befor doing an alpha release again release a packet for us too since this is really getting annoying.
Linux and Mac will be supported in future, so we have to wait, but we can play a new release with wine to check the changes. ;)
I like alpha 0.2. Only the lack of players sucks a bit, because the server browser isn't working.
Keep up the good work.
Regards
balgo
#14
Posted 05 January 2011 - 10:21 PM
Balgo, on 05 January 2011 - 10:14 PM, said:
That's not the reason they don't play.
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#15
Posted 05 January 2011 - 10:49 PM
mitsubishi, on 05 January 2011 - 10:21 PM, said:
part of it is. would atleast be a few servers going good if we could brows the servers. that might already be the case tho, i dunno, i cant see any of the servers :P
#16
Posted 05 January 2011 - 11:06 PM
In the alpha 1, there were 2 annoying things (for me): tab crash (seems it has been fixed) and no breathe. Other things can wait.
#17
Posted 06 January 2011 - 02:00 AM
They just don't want to play it. You are 10-20 people posting in this forum, and those are the ones that want to play it.
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#18
Posted 06 January 2011 - 02:11 AM
server browser just makes things easier.
cyrus: "Camping" is a non-issue for a player that uses his/her head.
#19
Posted 06 January 2011 - 10:16 AM
Frostig, on 05 January 2011 - 07:23 PM, said:
Befor doing an alpha release again release a packet for us too since this is really getting annoying.
Sorry you have no say what so ever in what we do or do not release. Frankly I expected a better attitude from you. We released the alphas (ALPHAS) to keep our word to the community that we would let you see what was occurring.
Since we have posted many times how lame it is we are unable to provide the binarys at this stage for Mac / Linux, im tempted to hold them of for a month just to make a point that we don't take kindly to the community badgering us over matters that are outside our control at the moment.
Grow up please and try to be a little more constructive.
Thanks
#20
Posted 06 January 2011 - 10:54 AM
Though I'm still thinking you shouldn't have gave any date for a first release, but I think that's something you understood and you won't make such a mistake again.
This post has been edited by Tizz: 06 January 2011 - 10:55 AM