So yeah, this is my first proper map. Was going for a sort of Goldeneye visual style but obviously laid out in a way that makes sense in UrT.
Should support up to 16 players and will work in FFA, TS, FTL, CTF and Bomb. Done some playtesting with 4 people (no bot support). No idea how it comes together in terms of gameplay and fps with more players, though. I'm pretty sure spawn glitches are going to happen when more than 16 people show up too.
I know there's z-fighting happening with the glass, wasn't sure how to fix it until about 10 minutes ago (caulk the sides where it touches, apparently?). Also the city skybox is really low res and I couldn't find a higher quality one on the net that I liked AND making one myself would slay me. Other than that, please be brutal with your criticism!
First version (not indexed properly)
Second version (Release Client 2)
This post has been edited by icarebecauseyoudo: 20 April 2011 - 12:49 PM