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Sneak Peek I Rate Topic: ***** 4 Votes

#51 User is offline   RobDistorted Icon

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Posted 22 May 2011 - 03:44 AM

View PostFrankie V, on 22 May 2011 - 03:20 AM, said:

Typical combat type hand signals will also need to be added, after I find out just what they mean in the first place. :D


Not too sure if this helps but here you go:




#53 User is offline   s1lencer Icon

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Posted 22 May 2011 - 04:07 AM

well sniper,and basic positional calls are absolutely necessary. tactical formation calls would be nice.

#54 User is offline   RobDistorted Icon

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Posted 22 May 2011 - 04:14 AM

In real life yes... in HD no

In HD you may only need things like the "sniper" one so that players know a team-mate can see a sniper, rather than having a combo of the map, and text to notify the team, those who can see the player to start with will get immediate visual confirmation of who is sending the radio command(providing the player is on the screen)

Obviously we would want more than the sniper one but we(in my opinion) wont be needing all of the ones in the video at all. just the main ones that relate to the game. Upto the community to respond with the ones they would like at this point. I personaly dont think we need to have commands for each weapon type, but the sniper one i would want as a sniper can be far away and you will want to notify your team that there is one around the corner. Will also wish to highlight when everyone needs to be ready or halt(if you are working as a part of the team and you have heard someone close)

#55 User is offline   s1lencer Icon

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Posted 22 May 2011 - 04:28 AM

You sir, dont play enough TS. If you are moving in a group, and a sniper is positioned in a good spot, well concealed. you HAVE to convey that to your team.

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#56 User is offline   RobDistorted Icon

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Posted 22 May 2011 - 04:34 AM

View Posts1lencer, on 22 May 2011 - 04:28 AM, said:

You sir, dont play enough TS. If you are moving in a group, and a sniper is positioned in a good spot, well concealed. you HAVE to convey that to your team.


Erm... i think you read my post wrong.

I am tired too so that never helps.

Edit: i think we could do with having animations for:

*Come
*Listen/Stop/Freeze
*Move Up/Hurry Up
*Sniper
*Enemy
*Technical Formations

Not all will need to be separate, for example the "listen/Stop/Freeze" are basically saying the same thing. Maybe having these animations tied into the radio commands[as suggested] so that when you hit your button to say there is a sniper, you gesture it too, so all around you know what is going on.

Hope that was clearer. :biggrin:

This post has been edited by robdistorted: 22 May 2011 - 05:21 AM


#57 User is offline   theRipper Icon

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Posted 22 May 2011 - 05:29 AM

people use mic's. not hand signals. btw



i dont like the leg movement. looks liek CS:source
floppy

like alot of the rest of it though. too much shine in some parts of tombs

This post has been edited by PartyPoison: 22 May 2011 - 05:30 AM

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#58 User is offline   Dabidoo Icon

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Posted 22 May 2011 - 05:37 AM

View PostPartyPoison, on 22 May 2011 - 05:29 AM, said:

i dont like the leg movement. looks liek CS:source
floppy

Yeah something doesn't look right with the legs

Weapons look great, so do the maps


#60 User is offline   t3hbeast Icon

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Posted 22 May 2011 - 06:07 AM

I'm very impressed by this, I'm loving the movements, keep up the good work guys. :biggrin: I can't wait

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