Hi, first of all: sry for my bad english.
I think this is interessting for the new Mapper and also for the "old" Mapper.
I create a Urban Terror Mapping Packet, which allows you to handle Urban Terror as a single game in the Radiant, not as a Mod for Quake 3.
It works with the NetRadiant and GtkRadiant.
What does this mean?
It means that, if you want to create maps for Urban Terror you only have to download a radiant and install this package and don't have to follow a long instruction.
Is there something else?
Yes, you have with the NetRadiant the same possibilytis as the GtkRadiant. There is a .def in it from Delirium, called ut_item_drop.
This .def allow you to put Weapons directly into the map. Also there are the Standard Shaderlist and the urbanterror.def in it.
INSTALLATION:
1.Copy the folders to your net/gtkradiant-folder.
2.Select the Game Urban Terror in Edit->Preferences->Game
3.Select the path to your Urban Terror.
4.Restart your Radiant.
Download
Good Luck and i hope i can help you
nemNEMnem
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Urban Terror Mapping Packet
#1
Posted 28 May 2011 - 01:51 AM
[img]http://img716.images...0/userbaraf.jpg[/img]
[img]http://nem.cwsurf.de/pics/nem.png[/img]
____________________________________________
Wenn bei mir alle stricke reißen bin ich den Galgen los.
[img]http://nem.cwsurf.de/pics/nem.png[/img]
____________________________________________
Wenn bei mir alle stricke reißen bin ich den Galgen los.
#3
Posted 28 May 2011 - 08:15 AM
It works with Dark Radiant, but not so good i think, but i don't work with this radiant so i can't say more.
[img]http://img716.images...0/userbaraf.jpg[/img]
[img]http://nem.cwsurf.de/pics/nem.png[/img]
____________________________________________
Wenn bei mir alle stricke reißen bin ich den Galgen los.
[img]http://nem.cwsurf.de/pics/nem.png[/img]
____________________________________________
Wenn bei mir alle stricke reißen bin ich den Galgen los.
#5
Posted 28 May 2011 - 08:46 AM
Just tried this with zeroradiant (Ubuntu 10.10) and get the error :
Didn't find gametools_linux node in the game description file
An unrecoverable error has occured.
I'll try it with darkradiant which is something I've just started experimenting with.
Didn't find gametools_linux node in the game description file
An unrecoverable error has occured.
I'll try it with darkradiant which is something I've just started experimenting with.
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#6
Posted 28 May 2011 - 08:56 AM
sry johnnyenglish, but i dont work with zeroradiant yet, i load it and test it, ok? but i think i know where the error is.
and rfx, it doesn't include measurement's files, because i heard it now for the first time.
But it isn't the final version, cause i work on these things:
-bug finding and killing them
-a .aas compiling method for the bots
-to include the measurement files
Now:
it incluede the measurment file, bt there are two things left.
and rfx, it doesn't include measurement's files, because i heard it now for the first time.
But it isn't the final version, cause i work on these things:
-bug finding and killing them
-a .aas compiling method for the bots
-to include the measurement files
Now:
it incluede the measurment file, bt there are two things left.
This post has been edited by nemnemnem: 28 May 2011 - 09:03 AM
[img]http://img716.images...0/userbaraf.jpg[/img]
[img]http://nem.cwsurf.de/pics/nem.png[/img]
____________________________________________
Wenn bei mir alle stricke reißen bin ich den Galgen los.
[img]http://nem.cwsurf.de/pics/nem.png[/img]
____________________________________________
Wenn bei mir alle stricke reißen bin ich den Galgen los.
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