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[SOLVED] Map testing compilation script Rate Topic: -----

#1 User is offline   MajkiFajki Icon

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Posted 30 May 2011 - 12:38 PM

Guys


I want to compile a map only to walk there, check routes, proportions and so on. I don't need fancy lights, shadows, etc. Light can be "everywhere".

What are best compilation parameters for that? To quickly compile map just for testing layout?

This post has been edited by majkifajki: 30 May 2011 - 01:23 PM


#2 User is offline   Rayne Icon

  • Account: rayne
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Posted 30 May 2011 - 12:58 PM

That you compile from radiant directly, single BSP meta

#3 User is offline   MajkiFajki Icon

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Posted 30 May 2011 - 01:23 PM

Thanks Rayne (Rav3n).

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