Rambetter, on 07 March 2012 - 12:49 AM, said:
I think the temp ban should last about an hour. This would really cut down on the traffic.
Hi Rambetter,
I think your idea is great, the only thing I can think of is players that will be temp-banned accidently because of "refreshing" to fast.
I discovered this behaviour even myself especially on my favourite-list, I click the refresh button quite often (more then 3 times per sec.) So it would be good if some code could be added to the client-code which disables clicking the button more than (maybe once in 2 sec).
I made some caps with wireshark and (sry I dont know much about game-src and how it works) it seems that while connecting to a specific server there is some Challenge-Response scheme.
So one possibility which of course would require much more change could be to add some kind of Challenge-Response scheme as well before requesting the servers with getinfo+getstatus queries.
This would rate the attack as rather ineffective since the response is only about 20bytes bigger then the challenge.
What do you think?
Greetings
This post has been edited by jahtariii: 07 March 2012 - 02:20 PM