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ut4_loco [Release] Rate Topic: -----

New map

#1 User is offline   spazzattack Icon

Posted 18 July 2012 - 09:35 PM

Release version.
Lots of optimisations. Many thanks to CMM: JohnnyEnglish/HappyDay/Xandaxs/Rayne

- Bunch of images resized
- various little visual bugs fixed
- Unused images removed
- Removed shininess on railings - suddenly got 15FPS improvement!!
- decreased _blocksize
- Altered hinting - still not quite "right" probably
- Reduced some texture sizes
- Removed geometry I don't think anyone will notice (won't say where else you might notice)
- Areaportals in doors
- Some simplification of some models
- Caulked some stuff - particularly detail brushes I missed
- removed room no-one will use (think you're right happyday)
- removed one toilet
- Made fountain less 'white'
- Made smaller building windows opaque and removed rooms behind
etc

Download:
Updated link: Release
https://dl.dropbox.c...oco_release.pk3

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This post has been edited by spazzattack: 16 December 2012 - 10:33 PM


#2 User is offline   mogul Icon

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Posted 18 July 2012 - 11:05 PM

I'm not sure whether to be really excited, or worried spazz

Your new map looks great as usual though! Seeing a lot of familiar faces (which is a very nice touch)

Going from the screenshots, it also looks very jumpable, which is almost never a bad thing

Will test it out as soon as i have the time soon

This post has been edited by mogul: 18 July 2012 - 11:14 PM


#3 User is offline   banksy Icon

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Posted 19 July 2012 - 12:34 AM

wicked :)



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#6 User is offline   spazzattack Icon

Posted 20 July 2012 - 02:16 AM

View PostJohnnyenglish, on 19 July 2012 - 05:22 AM, said:

Lovely work spazzattack, don't give up, lots of people love your work.

Thanks Johnny. Much appreciated

View PostKrasus, on 19 July 2012 - 07:32 AM, said:

This map is really nice, but I found something which may/may not be intentional.
In the picture below, you seem to be able to go through the door to the wall.

Yeah that's a cock up - thanks. :rolleyes:

#7 User is offline   ottone Icon

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Posted 22 July 2012 - 07:23 PM

hello spazzattack,
at the moment i only found this:

some area can be caulked

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mmmhh... Is this window right or wrong?

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and here there is a texture misplaced

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when I have some free time, I'll check your map about surf and tris count

for the rest, My hope is that you will continue to build maps for this community :smile:

#8 User is offline   spazzattack Icon

Posted 22 July 2012 - 09:48 PM

View Postottone, on 22 July 2012 - 07:23 PM, said:

hello spazzattack,
at the moment i only found this:

some area can be caulked

mmmhh... Is this window right or wrong?

and here there is a texture misplaced

Thanks a lot. God knows how I missed that window! Must have screwed it up in 3ds very recently.
Thanks!

#9 User is offline   Driller Icon

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Posted 22 July 2012 - 10:13 PM

When i see it on a server i will play, like your maps a lot -)

#10 User is offline   ottone Icon

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Posted 26 July 2012 - 08:01 PM

Probably here there's a ghost brush

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and if you want, i can send a pm how to improve your map surface count (Only a few suggestions).

have fun

This post has been edited by ottone: 26 July 2012 - 08:27 PM


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