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ut4_mythic Rate Topic: -----

#31 User is offline   wraith Icon

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Posted 01 March 2012 - 05:35 PM

lol i think this map is gonna be loved to be hated.. xD

#32 User is offline   SubJunk Icon

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Posted 01 March 2012 - 10:23 PM

Bring it on! ;)

#33 User is offline   wraith Icon

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Posted 02 March 2012 - 01:59 PM

^ ...oh man... ooooh man! now you're in big trouble... :D

side note: working on making my own water textures.. tho not sure if i like the result...

This post has been edited by wraith: 17 March 2012 - 05:09 AM


#34 User is offline   xandaxs Icon

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Posted 02 March 2012 - 03:07 PM

cool! :)

#35 User is offline   wraith Icon

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Posted 02 March 2012 - 10:01 PM

uhhh no, just checked this water out in HD and it looks..... ghastly :/

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#36 User is offline   wraith Icon

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Posted 03 March 2012 - 03:56 AM

hah! problem solved..

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#37 User is offline   wraith Icon

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Posted 04 March 2012 - 07:24 PM



jump may look easy, but it's not as easy as you might think..

also, i've got some real cool 1024x1024 seamless textures i may use in the final release (keeping the monochrome theme).. but, right now it's about the quality of the jumps..

and my custom water textures failed me on this jump, ugh (in a wide open space the water doesn't look good)..
so it's back to the original ones

This post has been edited by wraith: 04 March 2012 - 07:24 PM


#38 User is offline   xandaxs Icon

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Posted 05 March 2012 - 11:08 PM

wraith..
If you want to use the same ones, I can apply a texture synthesis to it and make it bigger! (2048x2048 e.g)

#39 User is offline   wraith Icon

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Posted 07 March 2012 - 12:08 AM

^ ahhh if only you had posted that before i deleted those what i thought were useless textures.. never heard of texture synthesis before...

thnx anyways! :]

#40 User is offline   wraith Icon

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Posted 14 March 2012 - 08:46 PM

couple more things i gotta do and then......

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