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One image for all textures from model Rate Topic: -----

#1 User is offline   MajkiFajki Icon

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  • Account: majkifajki
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Posted 28 February 2012 - 01:59 AM

I have a question regarding texturing models created for Urban Terror. Let's assume, I have created simple model and applied materials for it.

Posted Image

And to make it working in a game, I have to include in pk3 all textures I have used.


But - is possible, to tear off all textures into one, single, easy to distribute image file like for example Blackryne did:

Posted Image

Any tips?

#2 User is offline   ValkoVer Icon

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  • Account: valkover
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Posted 28 February 2012 - 04:40 AM

Err, export uvmap template (from 3dsmax or an external application), and "place textures" on it? Or make texture and then model based on it, its how i make most of my models.

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