I have a question regarding texturing models created for Urban Terror. Let's assume, I have created simple model and applied materials for it.
And to make it working in a game, I have to include in pk3 all textures I have used.
But - is possible, to tear off all textures into one, single, easy to distribute image file like for example Blackryne did:
Any tips?
Advertisement
Page 1 of 1
One image for all textures from model
#2
Posted 28 February 2012 - 04:40 AM
Err, export uvmap template (from 3dsmax or an external application), and "place textures" on it? Or make texture and then model based on it, its how i make most of my models.
Page 1 of 1
1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users
Advertisement