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Urban Terror 4.2 RC on LAN 2k12 in Paris Rate Topic: ***** 3 Votes

#201 User is offline   Pez Icon

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Posted 19 July 2012 - 06:41 AM

very keen for the release of 4.2, just a few questions. What maps will the default map list include? will the maps from 4.1 get bug fixes, like the spawns on Sanctuary? (i see casa is getting lighting)
also will we be able to directly copy our configs over to 4.2?


#203 User is offline   TimonToy Icon

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Posted 19 July 2012 - 08:30 PM

I dont know if someone already postet this but
is the bug fixed in capture the flag when the teams swaps?


#205 User is offline   Nitro Icon

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Posted 20 July 2012 - 12:12 AM

View PostTimonToy, on 19 July 2012 - 08:30 PM, said:

I dont know if someone already postet this but
is the bug fixed in capture the flag when the teams swaps?


if you mean the bug that would kick a lot of players with "Reliable command cycled out" error then, the answer is yes. providing it passes QA testing. the code was added but yet to be tested (requires high player slot server with players to test)
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#206 User is offline   TimonToy Icon

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Posted 25 July 2012 - 04:21 PM

View PostBarbatos, on 19 July 2012 - 08:56 PM, said:

Could you tell me a little bit more about this bug?

U sure play a lot of wars (ctf)
And if the teams sawp (2nd half the respawntime isnt correrct and u need o reload the game to fix it!
Dont ya know that?


#208 User is offline   Divinity Icon

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Posted 25 July 2012 - 04:31 PM

The only time I've ever seen clock related bugs is when reconnecting or joining later in a match.

#209 User is offline   TimonToy Icon

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Posted 26 July 2012 - 08:09 PM

View PostBarbatos, on 25 July 2012 - 04:27 PM, said:

I do. You just didn't explain the bug correctly. To me it appears only after a timeout during the first half.

So is this gonna be fixed?

#210 User is offline   Todd Icon

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Posted 27 July 2012 - 07:42 AM

View PostTimonToy, on 26 July 2012 - 08:09 PM, said:

So is this gonna be fixed?

View PostNitro, on 20 July 2012 - 12:12 AM, said:

if you mean the bug that would kick a lot of players with "Reliable command cycled out" error then, the answer is yes. providing it passes QA testing. the code was added but yet to be tested (requires high player slot server with players to test)


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