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New weapon suggestion Rate Topic: -----


#12 User is offline   banksy Icon

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Posted 04 September 2012 - 03:35 AM

one problem with this community is that people are a tad scared to take risks.

#13 User is offline   BRAVO Icon

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Posted 04 September 2012 - 07:38 AM

As post is called "new weapon" and not "I want a flamethrower" i suggest:

incendiary nades which allow player of both teams to see from one side to the other with not much problem, which allow you to cut a path for a period of time (let's say same than smoke nades) and you can cross trough the fire without dying but doing a lot of noise when doing it, and a cvar for server admins to dissable them on public server.

uhm?
GUNS DON'T KILL PEOPLE

I KILL PEOPLE

#14 User is offline   banksy Icon

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Posted 04 September 2012 - 11:37 AM

View PostBRAVO, on 04 September 2012 - 07:38 AM, said:

As post is called "new weapon" and not "I want a flamethrower" i suggest:

incendiary nades which allow player of both teams to see from one side to the other with not much problem, which allow you to cut a path for a period of time (let's say same than smoke nades) and you can cross trough the fire without dying but doing a lot of noise when doing it...


no thanks.

#15 User is offline   slackin Icon

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Posted 04 September 2012 - 02:04 PM

View Postbanksy, on 04 September 2012 - 03:35 AM, said:

one problem with this community is that people are a tad scared to take risks.


Why the hell would we want, or even consider a flamethrower when there are about 200 other things that are 100x more important right now? lol and really a flamethrower in urt is just ...... its always been a 'run n gun' not 'run n flame'
[img]http://i188.photobuc...n35/urt/sig.jpg[/img]
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#16 User is offline   eya Icon

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Posted 04 September 2012 - 03:37 PM

View Postslackin, on 04 September 2012 - 02:04 PM, said:

its always been a 'run n gun' not 'run n flame'


I really, really disagree. this game's always been about running and gunning while flaming as much as possible :)

#17 User is offline   slackin Icon

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Posted 04 September 2012 - 04:50 PM

View Posteya, on 04 September 2012 - 03:37 PM, said:

I really, really disagree. this game's always been about running and gunning while flaming as much as possible :)


BAHAHAHAHAHAHAHAHAHA, you remember the good ol' days <3
[img]http://i188.photobuc...n35/urt/sig.jpg[/img]
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#18 User is offline   banksy Icon

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Posted 05 September 2012 - 12:46 AM

View Postslackin, on 04 September 2012 - 02:04 PM, said:

Why the hell would we want, or even consider a flamethrower when there are about 200 other things that are 100x more important right now? lol and really a flamethrower in urt is just ...... its always been a 'run n gun' not 'run n flame'


I don't agree with the flamethrower idea, if you read my previous posts.
I'm just saying that they could take some ideas and turn them into something that 'could' work.

<3

#19 User is offline   tupp Icon

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Posted 07 September 2012 - 03:22 AM

This is pretty much a better version Of the SPAS12. the spas is pretty underpowered though. I would suggest having a chainsaw as a primary and only primary. No sidearm. No nades. Limited fuel. It would be awesome

#20 User is offline   baex Icon

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Posted 07 September 2012 - 08:06 AM

Uhm and i want a Minigun with a little flame thrower below it. Unlimited ammo. More health. With a scope on it that turns it into a sniper when your zoomed in. No spread at all. And for balancing: You cant choose nades.

Or why cant we have kill streaks? Like you do 2 frags in ts and then you can throw an atomatic bomb on turnpike? Wouldnt that be cool? Though kinda underpowered. And why is it even on pc? I want it to play on my xbox with all my 11 year old friends!

And make it easier. Its just way to hard to hit. Add an crosshair for the sniper. So we can quickscope properly.

Greetings

xXuNscOPE360tRIckSHoTPRObRohOeXx1337

View PostNounou, on 01 December 2012 - 12:33 AM, said:

Hey I love you baex, but also, consider that i'm drunk

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