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[4.2] Bugs Squashed
#91
Posted 12 October 2012 - 01:37 PM
opened 4.2 to see if any servers were populated in Aus,
got told by URT
"out of date, run the updater"
did that,
got error saying something about file prob,
sorry I didn't take much notice and closed window,
ran updater again,
said up to date,
but same "out of date, run the updater" message when opening game.
did that, said up to date,
but same "out of date, run the updater" message when opening game.
did that, said up to date,
back to 4.1 for me too I'm afraid
got told by URT
"out of date, run the updater"
did that,
got error saying something about file prob,
sorry I didn't take much notice and closed window,
ran updater again,
said up to date,
but same "out of date, run the updater" message when opening game.
did that, said up to date,
but same "out of date, run the updater" message when opening game.
did that, said up to date,
back to 4.1 for me too I'm afraid
#92
Posted 12 October 2012 - 03:14 PM
Wow... just wow... i mean, well tried. No explanation again, no bug report, no help data for us to fix it for other people. Just a rage and demoralizing back to 4.1.
*slow clap*
Again ... that's really really really helpful. It WAS tested, and tested well. You can say otherwise but i'm just going to mute people. I am telling you it was WELL TESTED. But when you recode a majority of the working codebase for the mod your gonna get some glitchin. Pffff.
Does anyone attually want to give me some valuable test data (feeback) (console logs) screenshots, a demo or even a video of these things and processes happening?
Pfff....
Oh yes, and i'm, in no way saying this is you, but when a majority of the bugs are because people refused to follow the "4.2 is a repack" statment and just merge 4.1 / 4.1.1 / 4.2 into some evil ass mess and then rage when it broke stuff... just wow.
Again i have a 003 now sitting in my deployment que, and im temped YET again by people lack of support just to say "nah ... whats the point".
Please guys give us a little more than effectively "FU, i will play 4.1" if thats what you want fine, do it else where please.
*slow clap*
Quote
well i went back to 4.1.. and i'm staying here.. and maybe one day HD will actually get released after being THOROUGHLY tested :p
Again ... that's really really really helpful. It WAS tested, and tested well. You can say otherwise but i'm just going to mute people. I am telling you it was WELL TESTED. But when you recode a majority of the working codebase for the mod your gonna get some glitchin. Pffff.
Does anyone attually want to give me some valuable test data (feeback) (console logs) screenshots, a demo or even a video of these things and processes happening?
Pfff....
Oh yes, and i'm, in no way saying this is you, but when a majority of the bugs are because people refused to follow the "4.2 is a repack" statment and just merge 4.1 / 4.1.1 / 4.2 into some evil ass mess and then rage when it broke stuff... just wow.
Again i have a 003 now sitting in my deployment que, and im temped YET again by people lack of support just to say "nah ... whats the point".
Please guys give us a little more than effectively "FU, i will play 4.1" if thats what you want fine, do it else where please.
#93
Posted 15 October 2012 - 12:21 AM
nope, never contributed whatsoever..
you may wanna look back, as i actually have posted bug reports in various ways.. usually with no response..
so yeah, i went back to a complete package where most ppl are (though i do keep testing the 4.2 updates), and where there are no questions..
and in no way was i raging son..
you may wanna look back, as i actually have posted bug reports in various ways.. usually with no response..
so yeah, i went back to a complete package where most ppl are (though i do keep testing the 4.2 updates), and where there are no questions..
and in no way was i raging son..
#96
Posted 16 October 2012 - 07:43 PM
I am going mad, I can't find a folder for the UrTUpdater_Ded.i386 on my Ubuntu Linux server that it will download the updated files to the proper destination (q3ut4). :S
OK I packed everything by hand to the right place.
Start server and have the old problem from my previous post: I connect to my own server and it kicks me right after with the message:
"rejected for bad challenge error"
And comes another error window:
Server disconnected - Bad challenge
"You can't connect to any server. Please restart your game to repair that. Check also that nobody else"
Can anyone help me? My client & server is now 003, but had the same problem with 002. (001 was still OK).
I can connect and play on other 4.2 servers.
It kicks me always, doesn't matter if I am logged in or not at FS.
But my server admin can connect and play there, and some other players succeed as well.
This server admin reported: he saw other players connecting and then leaving. So probably half of the players can connect to my server and the other half is kicked for "bad challenge".
What is this?
Thanks.
OK I packed everything by hand to the right place.
Start server and have the old problem from my previous post: I connect to my own server and it kicks me right after with the message:
"rejected for bad challenge error"
And comes another error window:
Server disconnected - Bad challenge
"You can't connect to any server. Please restart your game to repair that. Check also that nobody else"
Can anyone help me? My client & server is now 003, but had the same problem with 002. (001 was still OK).
I can connect and play on other 4.2 servers.
It kicks me always, doesn't matter if I am logged in or not at FS.
But my server admin can connect and play there, and some other players succeed as well.
This server admin reported: he saw other players connecting and then leaving. So probably half of the players can connect to my server and the other half is kicked for "bad challenge".
What is this?
Thanks.
#98
Posted 16 October 2012 - 09:10 PM
BladeKiller, on 16 October 2012 - 08:59 PM, said:
You can not connect to a server on the same network as yourself if Auth is enabled. This is due to security reasons.
Thanks for the quick reply!
Ahh lol then I will never be able to play (and administer) my own server since my firewall doesn't supports (and probably never will) UDP NAT reflection:
http://forum.pfsense...p?topic=39417.5
So I can only connect to my 4.1 servers on the local IP, but this is impossible with 4.2?
Hm if you are sure, then the connecting and quick disconnecting of other players must have an other reason...
(Please note I host all 4.1 and 4.2 Urbanterror servers located in Hungary).
Thanks again!
Snail