While I'm not a noob to UrT mapping (I did a few maps back in the early 2000's that still get rotation on FSK servers) I have recently reinstalled everything and have hit a slight impass in my latest mapping venture. Here's my setup:
Win7
IoUrt 4.1
Radiant 1.6.something
zpak0000 etc properly extracted, etc.
I got everything working inside Radiant OK, the UrT textures are there, so are the funcs. My problem is, when I do a quick BSP and then jump into Urt and type /map somemapname it starts to load and then exits with the message 'RE_LoadWorldMap: /maps/somemapname.bsp not found' and then I can't get any further. I'm not building a full .pk3 mind you, just loading the map up from the console locally to walk around and test it.
Back in the day all you needed for a quick test was to bsp it up and then load it using /map. What am I missing here? The .bsp and .map files both exist in the /maps folder. Help, pretty please?
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