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Urban Terror 4.2.013
#102
Posted 06 July 2013 - 07:37 PM
Why did you not tag 4.2.013 at https://github.com/B...rror-4/releases I can't update http://software.open...age/urbanterror because of it. :(
This post has been edited by matt: 06 July 2013 - 07:39 PM
#103
Posted 06 July 2013 - 09:05 PM
matt, on 06 July 2013 - 07:37 PM, said:
Why did you not tag 4.2.013 at https://github.com/B...rror-4/releases I can't update http://software.open...age/urbanterror because of it. :(
Tag added: https://github.com/B...release-4.2.013
Follow me: https://github.com/danielepantaleone
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#106
Posted 07 July 2013 - 09:47 AM
Fenix, on 06 July 2013 - 09:05 PM, said:
Tag added: https://github.com/B...release-4.2.013
Thanks, updated:
#107
Posted 07 July 2013 - 03:40 PM
pmramos, on 07 July 2013 - 09:08 AM, said:
Hi Guys,
I tried to use the URT updater for MAC, but it when it gets to 2/30 it stops...
The URL link for the Full installer is not working for MAC, help?
It just shows an error:
Error 404!
/dl/UrbanTerror42_full013.zip
File Not Found!
=(
I tried to use the URT updater for MAC, but it when it gets to 2/30 it stops...
The URL link for the Full installer is not working for MAC, help?
It just shows an error:
Error 404!
/dl/UrbanTerror42_full013.zip
File Not Found!
=(
Try a different mirror for the full zip?
#108
Posted 07 July 2013 - 05:52 PM
New changes to my build, link in my signature, and something special especially for Obscure... :)
Edit: For anyone having sound problems with dmaHD, try this new build.
Edit: For anyone having sound problems with dmaHD, try this new build.
This post has been edited by p5yc0runn3r: 07 July 2013 - 07:51 PM
dmaHD developer | engine developer | crazy person
#110
Posted 09 July 2013 - 12:36 PM
I updated it but it doesn't work...
ioQ3 1.35 urt 4.2.012 win-x86 Apr 20 2013
----- FS_Startup -----
Current search path:
C:\Games\UrbanTerror42\q3ut4\zUrT42_0021.pk3 (12 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0020.pk3 (348 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0019.pk3 (472 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0017.pk3 (109 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0016.pk3 (12 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0015.pk3 (34 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0014.pk3 (25 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0013.pk3 (6 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0012.pk3 (173 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0011.pk3 (48 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0010.pk3 (26 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0009.pk3 (139 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0008.pk3 (377 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0007.pk3 (2097 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0006.pk3 (1136 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0005.pk3 (557 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0004.pk3 (1707 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0003.pk3 (1168 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0002.pk3 (1547 files)
C:\Games\UrbanTerror42\q3ut4\zUrT42_0001.pk3 (2122 files)
C:\Games\UrbanTerror42\q3ut4\ut4_themine_m8.pk3 (157 files)
C:\Games\UrbanTerror42\q3ut4\ut4_terrorism7.pk3 (106 files)
C:\Games\UrbanTerror42\q3ut4\ut4_jumpents.pk3 (8 files)
C:\Games\UrbanTerror42\q3ut4\ut4_icylift_a1.pk3 (45 files)
C:\Games\UrbanTerror42\q3ut4\ut4_granja.pk3 (79 files)
C:\Games\UrbanTerror42\q3ut4\ut4_excejumps_a2.pk3 (110 files)
C:\Games\UrbanTerror42\q3ut4\ut4_commune.pk3 (150 files)
C:\Games\UrbanTerror42\q3ut4\ut4_bardok_strafe_a1.pk3 (57 files)
C:\Games\UrbanTerror42\q3ut4\ut42_course_1.pk3 (90 files)
C:\Games\UrbanTerror42\q3ut4\common-spog.pk3 (29 files)
C:\Games\UrbanTerror42/q3ut4
----------------------
12946 files in pk3 files
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
...setting mode -1: 1920 1080 FS
...using colorsbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (1920x1080)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...67 PFDs found
...hardware acceleration found
...PIXELFORMAT 2 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...GL_S3_s3tc not found
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
...ignoring GL_EXT_texture_filter_anisotropic
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon HD 5670
GL_VERSION: 4.2.12002 Compatibility Profile Context 9.12.0.0
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: -1, 1920 x 1080 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: generic
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound ------
Initializing DirectSound
----- Sound Info -----
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
280D0050 dma buffer
No background file.
----------------------
Sound initialization successful.
--------------------------------
Sound memory manager started
Loading vm file vm/ui.qvm...
Failed.
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
VM_Create on UI failed
[img]http://i.imgur.com/vtOLw.png[/img]
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