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Urban Terror 4.2.013
#62
Posted 01 July 2013 - 12:50 PM
#63
Posted 01 July 2013 - 12:53 PM
Many of the other builds are very nice but please remember that there are people who don't even know what the console is, let alone CVARS...
So, I will see what I can do and try to contribute some of the most-requested-non-extravagant features from the other builds, but at the end, it is FS that decides what goes into the final build.
So, I will see what I can do and try to contribute some of the most-requested-non-extravagant features from the other builds, but at the end, it is FS that decides what goes into the final build.
dmaHD developer | engine developer | crazy person
#65
Posted 01 July 2013 - 03:40 PM
Seven of Nine, on 01 July 2013 - 11:28 AM, said:
Wow, pleased to hear people want to watch such a long video even when it's not live. I will of course be uploading this to the youtube channel which normally gives better quality.
You’re definitely one of the best things that’s happened to FS lately. If there’s someone willing to organize a stream and drag the developers out of their dungeon to answer questions, everyone can see firsthand that they’re actually people, rather than The One That Bans, The One That Whines, and The One That’s Set Out To Ruin The Game <3
dswp.de
Beginner’s Guide to Urban Terror (woefully out of date)
Daily Deadnade (Last updated September 9, 2016)
Beginner’s Guide to Urban Terror (woefully out of date)
Daily Deadnade (Last updated September 9, 2016)
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#66
Posted 01 July 2013 - 04:45 PM
JRandomNoob, on 01 July 2013 - 03:40 PM, said:
You’re definitely one of the best things that’s happened to FS lately. If there’s someone willing to organize a stream and drag the developers out of their dungeon to answer questions, everyone can see firsthand that they’re actually people, rather than The One That Bans, The One That Whines, and The One That’s Set Out To Ruin The Game <3
Where's the Like button, and why can't I click it more than once?
I would like to suggest (again) a simple way to discriminate the path of the writtable part of the software (demos, cfg's, custom maps) from the read-only part, for those with SSD's, so we don't have to create Junctions in order to make this work :)
#67
Posted 01 July 2013 - 04:49 PM
JRandomNoob, on 01 July 2013 - 03:40 PM, said:
You’re definitely one of the best things that’s happened to FS lately. If there’s someone willing to organize a stream and drag the developers out of their dungeon to answer questions, everyone can see firsthand that they’re actually people, rather than The One That Bans, The One That Whines, and The One That’s Set Out To Ruin The Game <3
Ha very kind of you, but indeed they (actually I still have to get used to saying we) are mere mortals :)
Btw feedback about the stream is most welcome, your insight is much appreciated!
#68
Posted 01 July 2013 - 05:21 PM
Seven of Nine, on 01 July 2013 - 04:49 PM, said:
Ha very kind of you, but indeed they (actually I still have to get used to saying we) are mere mortals :)
Btw feedback about the stream is most welcome, your insight is much appreciated!
Btw feedback about the stream is most welcome, your insight is much appreciated!
7o9: I can only agree with JRandomNoob. Show me another game with posibility of such a release stream with the Developer Team and QA session.
Its not a "Game Over" experience its an "Over Game" experience.
THX for your work, this makes UrT extra ordinary.
#70
Posted 01 July 2013 - 08:18 PM
Seven of Nine, on 01 July 2013 - 04:49 PM, said:
Ha very kind of you, but indeed they (actually I still have to get used to saying we) are mere mortals :)
Btw feedback about the stream is most welcome, your insight is much appreciated!
Btw feedback about the stream is most welcome, your insight is much appreciated!
Well offerings of punch and pie works for me. :D
P.S. OH and free hats. ;)
doing "stuff" with dead things.