Posted 25 December 2013 - 11:04 PM
So Facerip, what's the difference between having an AC and keep banlist private, and having no AC ?
You're right at some point. I pointed it out when the first banlist went out : there is absolutely no point to ban some people because the AC caught them : we are playing a free game, it means that when a player is caught, that doesn't matter that much, because that means an account is caught, and not a player. If the guy want to play, he'll just create an other account, or in our case play without account is an other possibility.
But, it's a no sense to not publish any banlist at all. What's the point of having an AC if the only result of it is a admin seeing the list of player and saying "Oh, I worked great, my AC detected 200 cheaters", and do nothing ?
The good solution, as I pointed out the first time, should be to simply publish the banlist and let people (basicly servers and competitions admins) decide to use it or not. At least, we would escape most of the multi-account players.
But don't forget that this AC has not the goal to blovk every cheat possible, the goal of an AC is to detect the maximum of them. It means that the only real objectif of the banlist (as the first one) is to exclude the competition players who use cheats (and ruins the competition). No offense for the no-competitive players, but it doesn't matters that much if a guy is using a cheat on a public server, first because you don't know who the guy is and then because winning is not an objective, and if the server has good and actives admins, the guy is out in a minute. That's why we need regular banlist, to except competitions to be as clean as possible.
The main problem is, because FS didn't communicate about that since the first banlist, we don't know if we have a running AC, how much we can trust it, and so on. When I see a player playing like god during a pcw, I don't have a clue if he is just another cheater as we saw much in 4.1/early 4.2, or just a good player in form with luck. But as we are supposed to have an AC, no competition staff working on demos, at all. So actually, top teams could actually be full of cheaters without nobody expecting it because trusting an AC that we dont' know anything about.