Advertisement
Greenlight Urt UE4 for Steam
Greenlight Urt UE4 for Steam
#1
Posted 09 May 2014 - 02:52 PM
Dear Dev Team,
If you guys will greenlight your game for Steam, I think you will get a ton of votes.
A game can be free and still receive a greenlight, much like NMRiH received.
Greenlighting the game is fairly straightforward:
https://www.steampow...amworks/FAQ.php
I was also noticing that UE4 has a team death match ("Shooter Game" example in Marketplace includes deathmatch and bots) so I am hoping we will be shooting in an Alpha release with that gameteype (tdm) and on a few maps soon.
I think your team will really enjoy the Unreal scripting compared to the ioquake3 method.
If you guys will greenlight your game for Steam, I think you will get a ton of votes.
A game can be free and still receive a greenlight, much like NMRiH received.
Greenlighting the game is fairly straightforward:
https://www.steampow...amworks/FAQ.php
I was also noticing that UE4 has a team death match ("Shooter Game" example in Marketplace includes deathmatch and bots) so I am hoping we will be shooting in an Alpha release with that gameteype (tdm) and on a few maps soon.
I think your team will really enjoy the Unreal scripting compared to the ioquake3 method.
[img]http://i534.photobuc...nlee2REMAKE.jpg[/img]
#4
Posted 09 May 2014 - 05:33 PM
Ronaldlee, on 09 May 2014 - 02:52 PM, said:
I think your team will really enjoy the Unreal scripting compared to the ioquake3 method.
Not everyone
Follow me: https://github.com/danielepantaleone
#5
Posted 09 May 2014 - 07:32 PM
Once you get a Greenlit page on Steam for your game, then thousands of people can add that game to their "wishlist" of games.
People will certainly support the game. I am looking forward to doing that.
People will certainly support the game. I am looking forward to doing that.
[img]http://i534.photobuc...nlee2REMAKE.jpg[/img]
Advertisement
#8
Posted 09 May 2014 - 09:47 PM
NulL, on 09 May 2014 - 08:12 PM, said:
Fenix, you'd like UE4, they scrapped UE3's unreal script, the programming is done in C++ now.
Yeah well, different points of view. There are people who approve UE4 choice and people who do not (it's always ying and yang). And btw C++ is not something cool to play with.
Follow me: https://github.com/danielepantaleone
#9
1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users
Advertisement