Urban Terror 4.2.020 Release
![](http://www.urbanterror.info/cache/images/texts/news/468.1.png)
FrozenSand is happy to announce the release of Urban Terror 4.2.020 today (September 30th). This release is mainly bug fixes and improvements to Freeze Tag.
Have fun!
Changelog
• Fixed flag taken sound not playing
#5 #14 • Fixed ThawOutStarted log spam
• Cleaned up disconnected thaw targets
#90 • Added completion for forcesub, goto, load, save, and timeout
#46 • Reset player stamina when frozen
#94 • Added keycatcher for radio UI
#3 • Fixed scoreboard showing "kills" instead of "points" for the blue team
#70 • Fixed scoreboard/miniscoreboard showing thawed players as dead
#70 #92 • Changed scoreboard status to FRZN for frozen players
• Restored flags on gear change
#11 • Fixed frozen players' hitboxes
#88 • Added a bar for players who are being thawed out
#89 • Moved the thaw progress bar down
#91 • Reset the match state when
swapteams is called
#98 • Set the player's leg model to crouched if frozen in a position where they can't uncrouch
#99 • Made frozen players' arrows flash cyan on the minimap
• Fixed live player counting for Freeze Tag
#92 • Added a puff of snow for freezing, thawing, and melting
• Fixed bots timing out if bot_pause is 1
• Fixed frozen players taking environmental damage
#106 • Fixed login button drawing
#71 • Fixed players showing up as frozen when the round starts
#111 • Added countdown sounds for pre-game timers
• Fixed frozen players' helmets not showing
#64 • Fixed stats menu not working when dead or spectating
#39 • Fixed give
- server crash #40
• Allowed gravity to affect frozen players (this also allows them to be booted)
• Allowed frozen players to be shot to prolong their frozen state
link to original
News #468