I cannot get persistent SAVE/LOAD to work correctly. The position files ARE being created in the positions folder, but the server ignores them saying there is no location loaded if I leave the game and return.
Anyone know what is happening?
Advertisement
Page 1 of 1
server: Jump map Persistent SAVE not working.
Jump Map Option
#2
Posted 17 November 2014 - 10:08 PM
Edit: I stand corrected. Although most jump servers don't have this enabled.
This post has been edited by Dark-knight: 19 November 2014 - 05:20 AM
#3
Posted 18 November 2014 - 03:47 AM
Save and load works for me. I can save at the last jump, leave the server for days, weeks even and when I play that map again, I hit load and it will take me to the last position I saved.
But there does seem to be an issue with players coming in when I am playing and hitting load and being take to the position I saved and not the one they saved at.
Need to test more.
:/
But there does seem to be an issue with players coming in when I am playing and hitting load and being take to the position I saved and not the one they saved at.
Need to test more.
:/
Men are like Pantyhose.
Some run... some cling... and some just don't fit right in the crotch! :D
Forever-Angels
#4
Posted 18 November 2014 - 09:15 AM
Dark-knight, on 17 November 2014 - 10:08 PM, said:
There is no "Persistent" save in jump mode. once you leave the game, it resets.
FROM SERVER.CFG
set g_allowPosSaving "1" // If set to 1 allow players to use /savePos and /loadPos commands. (Default = 0)
set g_persistentPositions "1" // If set to 1 save positions will be kept upon player disconnect. (Default = 0)
This says otherwise.
Also I have been on TNG servers that absolutely DO retain and reuse that info after a disconnect.
Page 1 of 1
1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users
Advertisement