We are running a 4.2, 24/7 Eagle-Server and during the last weeks the server crashed a couple of times.
The server crashed mostly when it was full (32 slots).
The error message shown is:
Quote
********************
ERROR: Cvar_Update: handle out of range
********************
----- Server Shutdown (Server crashed: Cvar_Update: handle out of range) -----
auth: sending players list
Sending heartbeat to master.urbanterror.info
Sending heartbeat to master2.urbanterror.info
Sending heartbeat to master.quake3arena.com
Sending heartbeat to master.urbanterror.info
Sending heartbeat to master2.urbanterror.info
Sending heartbeat to master.quake3arena.com
auth: sending shutdown
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
ERROR: Cvar_Update: handle out of range
********************
----- Server Shutdown (Server crashed: Cvar_Update: handle out of range) -----
auth: sending players list
Sending heartbeat to master.urbanterror.info
Sending heartbeat to master2.urbanterror.info
Sending heartbeat to master.quake3arena.com
Sending heartbeat to master.urbanterror.info
Sending heartbeat to master2.urbanterror.info
Sending heartbeat to master.quake3arena.com
auth: sending shutdown
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
This crash appears to be randomly, no manual change of any cvars was made.
We are using the standard start script in combination with screen as described in (http://www.urbanterr...server-install/). The problem is that the server process doesn't quit after the crash it's just stuck, so we have to kill the screen process and start it again manually.
The server has 16Gigs of RAM and a 3.5 GHz Hexa-Core Processor, enough Disk-Space and a 1Gb/s uplink, the OS is the latest Ubuntu (14.04.2 LTS) 64-Bit Version.
We also run b3, xlrstats, and echelon.
I first thought the crash might be caused by a too high fragcount so I limited it to 15k (previous crashes appeared at around 18k frags) but yesterday night it crashed again.
Does anybody have the same problem or knows a solution?
Thanks in advance,
Zap