Something to keep in mind is you make materials not just diffuse textures which is why I linked the tutorials on materials by Epic.
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urt hd textures
#32
Posted 04 April 2015 - 08:17 PM
Thanks frankie now i understand it that's a good tutorial.
Yeah im almost done watching all tutorials there bladekiller.
Im currently getting used to the new engine and im most surprised how easy it is to create a Riyadh like map its so easy to build something nice without spending 10 hours looking at each vertical.
Yeah im almost done watching all tutorials there bladekiller.
Im currently getting used to the new engine and im most surprised how easy it is to create a Riyadh like map its so easy to build something nice without spending 10 hours looking at each vertical.
#34
Posted 05 April 2015 - 04:20 AM
Bladekiller that's what i was thinking basically this engine allows for a more creative approach, also it should allow for the ideas you have to be possible in the engine.
Is mantle availible in ue4 like in the title thief i saw frankie's benchmark, it was just a idea.
Is mantle availible in ue4 like in the title thief i saw frankie's benchmark, it was just a idea.
This post has been edited by Extra1: 05 April 2015 - 04:23 AM
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