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Urban Terror 4.3 - RELEASE ! Rate Topic: ***** 1 Votes

#61 User is offline   Iye Icon

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Posted 02 October 2016 - 12:23 PM

View PostLennet, on 02 October 2016 - 11:44 AM, said:

A few minutes ago I tried the advice to switch blood and leave brass off.
Playing on eagle with 10 player this brought my fps from 60 to 125.


I had those issues on eagle as well. I also had them in 4.2 sometimes for whatever reason. I was using the 4.2 binary though, which so far solved all my issues. Except for eagle. :S
Sorry for my bad spelling - I am still asleep. :)

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#62 User is offline   KarlMariaSeeberg Icon

Posted 02 October 2016 - 12:44 PM

anybody capable of creating an osx version of roots' build?
if you don't like uptown, you are basically hating urban terror.

#63 User is offline   ShOxX Icon

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Posted 02 October 2016 - 03:07 PM

I got FPS issues aswell after like 2-3 minutes my fps drops from 125 to 10-20.I got an i5 4200m and nvidia 740m playing on a laptop.I never had drops before at 4.2 or any other versions of the game.
Tried the binary too still the same issue.

#64 User is offline   Spectre Icon

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Posted 02 October 2016 - 07:04 PM

.

This post has been edited by Spectre: 01 November 2016 - 10:51 PM


#65 User is offline   Brainie Icon

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Posted 02 October 2016 - 08:10 PM

Thank you so much guys!! It looks amazing! I tried it a little today and it's awesome.

I also made this: http://esreality.com...ban-terror-4-3/ hopefully it brings some new blood :)

Thank you for your hard work guys. Looking forward to the next updates!
Psychologic People - Team Canada - Psychology in Urban Terror
ClanBase Writer and Referee - Ask me if issues

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#66 User is offline   Orbit Icon

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Posted 02 October 2016 - 08:54 PM

View PostKillerkarla, on 01 October 2016 - 07:35 PM, said:

Don't touch snaps, set it back to 25 and everything is fine.
With the new default snaps=60 the game is lagging and not playable.
With snaps=25 (like it was in any old release or other custom executables) I do not face any lagging issues.

Same here.
With snaps 60 my lagometer is just full of yellow and unplayable.
Snaps 20-30 is all fine.

#67 User is offline   KarlMariaSeeberg Icon

Posted 02 October 2016 - 11:21 PM

came back for more euphoria:

i can dig the warning color when bullets start running low
also the fr-f1 sound is awesome
mac sound is nice
new shotgun is a beast
did i menton the sound of the fr-f1?
assists are on the scoreboard!
and you can climb the ladders without noise :)
also the fr.f1 sound is dope.
if you don't like uptown, you are basically hating urban terror.

#68 User is offline   redneck ita Icon

Posted 03 October 2016 - 09:45 AM

Hey great work! Can't wait to try it out :D

Is a GUI updater for Linux planned?

#69 User is offline   pensioner Icon

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Posted 03 October 2016 - 12:40 PM

View PostKillerkarla, on 01 October 2016 - 08:01 PM, said:

If this is the case, you know now why people face lag issues.
I guess most players use their 4.2 q3config with 4.3, same for many server admins...



Good point from karla. I transferred my 4.2 q3config across to 4.3 and I have frame drops when I don't in 4.2. What is the teams recommendation ?

#70 User is offline   Iye Icon

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Posted 03 October 2016 - 12:42 PM

View Postpensioner, on 03 October 2016 - 12:40 PM, said:

Good point from karla. I transferred my 4.2 q3config across to 4.3 and I have frame drops when I don't in 4.2. What is the teams recommendation ?


Turning off Blood (entirely, so no trails and no blood on chars) and bullet marks seems to do the trick for a lot of people. Using the 4.2 binary also helped (a bit) for me. Note that apparently you need to turn off both blood AND bulletmarks.


Interestingly enough i didnt have any issues with any RC during testing (and i played a few hours in the RCs), but had problems right away when playing 4.3.0

This post has been edited by Iye: 03 October 2016 - 12:43 PM

Sorry for my bad spelling - I am still asleep. :)

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