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why does urt pwn so much

#31 User is offline   Poelier` (old) Icon

  • Joined: 28-July 06
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Posted 21 June 2007 - 09:12 AM

hmmm, so true! :mrgreen:

#32 User is offline   Woekele Icon

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Posted 21 June 2007 - 02:04 PM

[me=woekele]puts on his Feyenoord shirt and agrees with Poelier.[/me]

#33 User is offline   aidsMONKEY (old) Icon

  • Joined: 27-April 04
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Posted 02 July 2007 - 02:14 AM

urT totally burned me, now I play other FPS games and compare them to UrT.  I cannot get enough of this shit, it really is the best FPS ever made.  Even if it was atari graphics, it would still be cooler than anything on the market today. 

#34 User is offline   kramer (old) Icon

  • Joined: 19-June 04
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Posted 02 July 2007 - 07:25 AM

Quote

Add the precise hit models and weapons and it just overall feels more refined than most other games.


Precise is not the word I'd use.  However, the bullshit does add a certain spice to the game that no other games really have.

#35 User is offline   mitsubishi Icon

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Posted 02 July 2007 - 10:49 AM

What B.S. that other games don't have.

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#36 User is offline   D33P_FRI3D|poop (old) Icon

  • Joined: 11-February 07
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Posted 02 July 2007 - 02:15 PM

Quote

I second that Fate. If weren't for the strafe-jumping/bunny-hopping I would not play UrT.
F1 to that man

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