Last night on the "Poop Clan 3.6 CTF Server", there were several people that said they could see through the walls, and doors. Also I noticed from doing an /rcon status, there was several players using a rate of 3000. I can not understand why Punk Buster did not kick them for using a rate under 10,000. Before the patch release Punk Buster never allowed a rate lower than 10,000 or it would kick. The players that saw through the walls and doors were not the players usuing the low rate.
Could this be a bug or something wrong with these guys video?
Is there a problem with Punk Buster and 3.6?
Something funny also, Now all you guys can get a small example of what it feels like to be old. Just get in a game go somewhere on the map where no-one is shooting you. Hit the crouch key and release it. the stamina you lose is like and old person. lol Its hard for us to stand back up when we squat. haha
COME PLAY.
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Seeing through doors and walls???
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#9 Guest_Chaco Taco|poop
Posted 20 May 2004 - 05:28 AM
Alright guys, I've been playing since 2.4. I just got a new computer however so i had to redownload 3.4 urt, and then 3.5, and now 3.6. The first or second 3.6 game that i played however had some unexpected consequences.
I'm the first to admit i'm a noob visionholic. I love it just because of the edge it can give you. But on the Village map something strange happened. I was running after someone on the other team and jumped on to the boxes in the middle of the road... except that i hung for a sec and then fell inside of them. WTF? Then to see what the hell was happening i ran back and forth through them, wth? I was like omg! I thought noclip had spontaneously kicked in... Nope... pb was running, cheats weren't enabled... And once i got out of the boxes i could no longer see them, i saw straight through them, like the code/texture for the boxes was invalid and didn't exsist, so i ran across the map thinking this might be a one time thing... only, i ran right through a van... i mean just through it, i noticed everytime i ran through something there would be a minor hang, like a hiccup, extremely quick, not enough to make you lose a firefight. And my newb vision could see through a lot of objects it shouldn't then. To complete this, i restarted and the map changed and it didn't happen again and hasn't yet happened again, but last night mudryder was playin on sanc, and he was seeing through objects he shouldn't have been able to, we proved this because he knew when people were jumping walls before neone else, and could see when people were coming and his team would litterally be waiting around the corner for the unwitting person. I listened to him talking about how he could see through walls and boxes and stuff... like the box the flag sat on was invisible to him... same thing basically that happened to me, what is going on i wonder. Don't dismiss this as cracksmokery. I wanna know when mud and I became uber HaXoRs and y? C'mon Oswald/twenty seven, whats up with this sh*t?
I'm the first to admit i'm a noob visionholic. I love it just because of the edge it can give you. But on the Village map something strange happened. I was running after someone on the other team and jumped on to the boxes in the middle of the road... except that i hung for a sec and then fell inside of them. WTF? Then to see what the hell was happening i ran back and forth through them, wth? I was like omg! I thought noclip had spontaneously kicked in... Nope... pb was running, cheats weren't enabled... And once i got out of the boxes i could no longer see them, i saw straight through them, like the code/texture for the boxes was invalid and didn't exsist, so i ran across the map thinking this might be a one time thing... only, i ran right through a van... i mean just through it, i noticed everytime i ran through something there would be a minor hang, like a hiccup, extremely quick, not enough to make you lose a firefight. And my newb vision could see through a lot of objects it shouldn't then. To complete this, i restarted and the map changed and it didn't happen again and hasn't yet happened again, but last night mudryder was playin on sanc, and he was seeing through objects he shouldn't have been able to, we proved this because he knew when people were jumping walls before neone else, and could see when people were coming and his team would litterally be waiting around the corner for the unwitting person. I listened to him talking about how he could see through walls and boxes and stuff... like the box the flag sat on was invisible to him... same thing basically that happened to me, what is going on i wonder. Don't dismiss this as cracksmokery. I wanna know when mud and I became uber HaXoRs and y? C'mon Oswald/twenty seven, whats up with this sh*t?
#10
Posted 20 May 2004 - 07:24 AM
I have gotten the invisible doors bug too, it was specific to the server though and after i jumped to another one it disappeared.
Even worse than that though is the 'not dead yet' bug, where you will be killed and still be playing (to no effect) for up to a minute, before the server notices and respawns ya. Really annoying that... It appears to be linked to lag caused by our old friend PB.
Other than that I have to say this is the best release ever. Standard complaints about weapon ballance (LR too powerfull, G36 is wimpy, UMP is too accurate, blah ,blah blah..) I love the walljump feature and the I don't see what the difference is with the SR8 (not that I can aim anyhoots).
Can't wait to see the new UT coming soon! Definately time to move the code to something more modern!
Even worse than that though is the 'not dead yet' bug, where you will be killed and still be playing (to no effect) for up to a minute, before the server notices and respawns ya. Really annoying that... It appears to be linked to lag caused by our old friend PB.
Other than that I have to say this is the best release ever. Standard complaints about weapon ballance (LR too powerfull, G36 is wimpy, UMP is too accurate, blah ,blah blah..) I love the walljump feature and the I don't see what the difference is with the SR8 (not that I can aim anyhoots).
Can't wait to see the new UT coming soon! Definately time to move the code to something more modern!
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