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4.1 Hacks Rate Topic: -----

#21 User is offline   Phantomas71 Icon

  • Account: phantomas71
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  • Joined: 01-March 10
  • Posts: 662

Posted 27 December 2007 - 02:53 PM

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  At least when we kick them this time they cant rejoin over and over laughing at us.


*your favourite sitcom theme starts*

"no Hippie, WE were laughing at them, they were always caught so easily showing no skill @play too...*

*crowd laughs*
*end of the episode*

:mrgreen:

#22 User is offline   quacksalber (old) Icon

  • Joined: 04-September 07
  • Posts: 9

Posted 27 December 2007 - 04:29 PM

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... shhhh fate swarm, don't educate the cheaters ;)


moron, you can cheat with the ID and the Quake3A executable

of course i meant the qvm when referring to executable ...

#23 User is offline   Woekele Icon

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Posted 27 December 2007 - 05:43 PM

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moron, you can cheat with the ID and the Quake3A executable

of course i meant the qvm when referring to executable ...


now, now, no need to call names :D

#24 User is offline   StrayCat (old) Icon

  • Joined: 05-April 04
  • Posts: 603

Posted 27 December 2007 - 11:26 PM

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As far as i can see  the linux and mac versions are ready but no xp/vista  worst aim bot ever coded yet.

  At least when we kick them this time they cant rejoin over and over laughing at us.


Praise the lord! or woekele which ever is more important to you.


I pray to Joe Pesci like George Carlin.  Maybe we should call upon Joe to straighten these cheetahs out.?

#25 User is offline   Diggs (old) Icon

  • Joined: 18-November 07
  • Posts: 180

Posted 27 December 2007 - 11:31 PM

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I liked the term 'cheatards'


And I like the term LOSERS!

(Sorry Kr0m, but it is the first thing that comes to mind when I see a "chetard".)

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#26 User is offline   quacksalber (old) Icon

  • Joined: 04-September 07
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Posted 28 December 2007 - 09:59 AM

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now, now, no need to call names :D


I would neeeever dare to  :-D (Sorry, it's kinda reflex of mine)

Banana ? Did i play against you on the Eagle map ? It seemed to me like you have some kind of 'artificial' aim improvement, too...

Now, I understand you are in the dev-team. So i have 3 questions:
1. I did unzip and rezip ut4_oildepot.pk3, without changing anything. With winzip & winrar & ark, ioUrbanTerror.i386 threw an error, but with ZipZag, it worked. then i unzipped zpak000.pk3, and rezipped it again with ZipZag without changing any content, but then it didn't work... why? Which kind of buggy zip software do you use?
2. Why have the whitespaces been removed completely? Can't you write a proper trim function ?
3. I wounder why i can't loop pistol fire... i checked ASCII's code back and forth, and it appears to be mostly correct; hence i can only conclude that the bug is in the qvm... but i'm still working on it...

#27 User is offline   {C9}Wolverine (old) Icon

  • Joined: 16-November 07
  • Posts: 4,017
  • LocationWashington State, USA

Posted 28 December 2007 - 10:08 AM

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I did unzip and rezip ut4_oildepot.pk3, without changing anything. With winzip & winrar & ark, ioUrbanTerror.i386 threw an error, but with ZipZag, it worked. then i unzipped zpak000.pk3, and rezipped it again with ZipZag without changing any content, but then it didn't work... why? Which kind of buggy zip software do you use?


The exact same files zipped exactly the same way under the same conditions with the exact same software will not necessarily have a perfectly matching md5, nor will they necessarily be read by the game the same.

#28 User is offline   Woekele Icon

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Posted 28 December 2007 - 12:07 PM

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Banana ? Did i play against you on the Eagle map ? It seemed to me like you have some kind of 'artificial' aim improvement, too...

Yeah, I use banana hax.

Quote

1. I did unzip and rezip ut4_oildepot.pk3, without changing anything. With winzip & winrar & ark, ioUrbanTerror.i386 threw an error, but with ZipZag, it worked. then i unzipped zpak000.pk3, and rezipped it again with ZipZag without changing any content, but then it didn't work... why? Which kind of buggy zip software do you use?

We use Leet Zip Deluxe 2000. Best evaaah!

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2. Why have the whitespaces been removed completely? Can't you write a proper trim function ?

No. We didn't get that far in our Coding for Dummies book yet.

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3. I wounder why i can't loop pistol fire... i checked ASCII's code back and forth, and it appears to be mostly correct; hence i can only conclude that the bug is in the qvm... but i'm still working on it...

Loop pistol fire? Tap mouse1 really fast :)

#29 User is offline   AKGRIZZLY (old) Icon

  • Joined: 07-May 06
  • Posts: 4,898
  • LocationAlaska

Posted 28 December 2007 - 12:10 PM

bzzzzzt POP!  :?

#30 User is offline   Hippie (old) Icon

  • Joined: 08-April 07
  • Posts: 482

Posted 28 December 2007 - 11:16 PM

What a "quandary".

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