iKALiZER : New audio engine (Surround sound UrbanTerror) - v0.22.00b - NewPatch
#571
Posted 14 November 2009 - 12:37 AM
I'm sorry, I don't have enough time to provide any help with the current version of iKALiZER.
I'm working hard on the new release... Wait and see.
Have fun.
Work in progress...
Website : www.ikalizer.com
UrT name in TDM: [ikalizer]christophe
Skype: christophe_d13
#572
Posted 23 November 2009 - 02:50 PM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#573
Posted 25 November 2009 - 03:00 PM
mitsubishi, on 23 November 2009 - 02:50 PM, said:
Not all source is open source. Not even Urban Terror is. Only the engine is open source. So iKalizer is closed source and I agree since he has to protect his IP rights. At the end of the day developing a sound engine like that is very complex. Keep up the good work and let us see (HEAR!) the next version soon!!!
http://aPD.enjin.com
#574
Posted 25 November 2009 - 04:29 PM
p5yc0runn3r, on 25 November 2009 - 03:00 PM, said:
I'm not saying it's anything to do with 'agreement' with it; it's only a very important matter when it gets to community engine builds and actual incorporation of the surround capabilities of this modification to the actual release of the game.
If it's closed source it complicates things, especially for gamers' engine builds; the mod could have an agreement I suppose.
plus it's very choppy to me and I can't use it hence I'd like to try it on a newer ioq3 build of my own but that's not possible or at least easily possible.
This post has been edited by mitsubishi: 25 November 2009 - 04:30 PM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#575
Posted 25 November 2009 - 10:43 PM
#576
Posted 25 November 2009 - 11:07 PM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#577
Posted 11 December 2009 - 02:18 PM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#578
Posted 11 December 2009 - 02:49 PM
an interview with iKALiZER christophe gossa
improve audio with iKALiZER
would be nice to have these links in your first post christophe and the videos directly for the lazy people.
ObScUrE, on 24 November 2009 - 07:31 AM, said:
I found something that
They come all with the old default size limitation for configs/scripts
#define MAX_CMD_BUFFER 16384
but with the original UrT.exe we had
#define MAX_CMD_BUFFER 65536
my config is actually 64,0 KB (65.536 Bytes) I cuttet it down to 6kb and it startet working with your build.
here is a link with the old default 16kb you have to change it to 64kb or higher
how lazy is that I quotet myself.
Quote
#579
Posted 11 December 2009 - 05:15 PM
Getting rid of the rendering issues I had with it on a recent ioq3 version is excellent news for me.
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide