https://www.urbanterror.info/support/111-the-dev-team/
 Login | Register 
Advertisement


Credits

The Dev Team

Development Team Biography



Active members

Arasseo
Asche
Barbatos
Bar-B-Q
BladeKiller


Arasseo

Programmer


  • Programmer
  • Felix G.
     Canada

    Hailing from Canada, Arasseo has been part of the Urban Terror community for quite a number of years, but joined FrozenSand in January of 2019. Playing with computers most of his life, he then pursued formal study in the field of computer science. He strives to make a driving impact with whatever he is doing or involved in and does just that. Very intelligent yet very humble, his current focus for FS is codebase developing and he works with Unreal Engine and Visual Studio. 

    Profile: Arasseo

    Asche

    Audio Engineer & Mapper


  • Level Designer
  • Audio Engineer
  •  France

     

    Profile: Asche

    Barbatos

    Team Manager & Programmer


  • Team Manager
  • Programmer
  •  France

    @Barbatos__ on Twitter 

    Profile: Barbatos

    Bar-B-Q

    Audio Engineer


  • Audio Engineer


  • BBQ comes to us from Mississippi USA and is responsible for the male voice you hear in Urban Terror ("Oh, you idiot!"), as well as the original soundtrack and some mapping.

    He is an accomplished producer, and had his music feature in some very popular releases as well as Urban Terror. Currently he is re-creating the voice calls we all know and have come to love to bring them up to todays standard, whilst also working on his own musical inspirations.

    Quite modest, when asked about his part in this project he replied, "Just some dude from Mississippi that loves movies and gaming". 

    Profile: Bar-B-Q

    BladeKiller

    Lead Artist


  • Lead Artist
  • Level Designer
  • Texture Artist
  • Modeler
  • Maureen Yost
     Canada - Vancouver, British Columbia

    Artist proficient in Adobe Photoshop specializing in Q3 skinning since 1999. Level designer with 8 years experience in GTK Radiant. Modeler/Animator with over 10 years experience in 3D Studio Max and has been using Zbrush since 2015. She has been a Quality Assurance Manager for 3 years at a national telecommunications firm and for 8 years for Silicon Ice Development and FrozenSand. Thrives in a team environment. 

    Profile: BladeKiller

    BlapecOol

    System Admin & Website Developer


  • Lead System & Network Admin
  • Lead Website & CMS Developer
  •  France - Marseille

     

    Profile: BlapecOol

    Chump

    Sound Engineer


  • Sound Engineer
  • Louis Arrigoni
     United Kingdom

     

    Profile: Chump

    Frankie V

    Assets Manager & Lead Animator


  • Assets Manager
  • Lead Animator
  • Senior Artist
  • Modeler
  • Level Designer
  • Frank Van Noordt
     Canada - British Columbia

    Proficient in 3ds Max and Motion Builder. 10 Years practical experiences in game animation and design beginning in 1999 with the introduction of Quake 3 from id software. Has also generalized in 3d graphics since inspired by the movie Tron in 1982. 

    Profile: Frankie V

    HappyDay

    Lead Developer


  • Lead Developer
  • Level Designer
  • Texture Artist
  • Programmer
  • Modeler
  •  Germany

     

    Profile: HappyDay

    invis

    Level Designer


  • Level Designer
  • Modeler
  • Texture Artist
  • Joseph Mauke
     USA - Tolleson AZ

    Invis touches down from the good old US of A and has been with FrozenSand officially since about 2003 (formally Silicon Ice Development), but was working on Urban Terror a couple of years before that.
    Coming from a military background, he completed a degree in computer science (before game development courses were available) and went on to later teach himself to be proficient in the use of Maya, Photoshop, and other various 3D toolsets used in the game developement industry. Previously working for some big name companies such as EA Games he is responsible for some of our most intricate models, going to great lengths to have his works as close to the real thing as possible.
    He is one of our most valued and experienced artists and we take advantage of him wherever we can - whether it be in his life-like models of cars, trucks, or vending machines, designing levels, or just using his expertise when it comes to game development he certainly is one useful character.
    Amongst other things he is also developing his own pc/mobile game called Hand & Foot Florida Rules Edition, so be sure to keep your eyes out for that!

    BLOG - https://joemauke.wordpress.com/
    PORTFOLIO - https://www.artstation.com/joemauke
    PROFESSIONAL BIO - https://www.giantbomb.com/joseph-mauke/3040-81253/ 

    Profile: invis

    Johnnyenglish

    Level Designer


  • Level Designer
  • Texture Artist
  • Modeler
  • John Stevenson
     United Kingdom

    JohnnyEnglish comes to us currently from the UK, but is quite a worldly fellow living and working in both Switzerland, US, Israel, and France. Been an active part of the Urban Terror community for the best part of 20 years, and have been a leading part of the custom map makers community since 2011.
    He is completely self taught with no qualifications at all but his work is second to none and he has pushed himself to a point that he has become one of the most prominent and well respected map makers in the community.
    As an experienced artist FrozenSand takes advantage of his expertise wherever we can so currently JohnnyEnglish focuses on texture work which he uses Substance Painter for, making models and maps which he uses Blender for, and Gimp or Photoshop for any 2d work.

    http://www.custommapmakers.org/ 

    Profile: Johnnyenglish

    Krasus

    Level Designer


  • Level Designer
  • Texture Artist
  • Modeler
  •  Australia

    Krasus is an artist and level designer based in Australia and has been active in the Urban Terror mapping community since 2008.

    Completely self taught, he first became proficient in GTK Radiant and has now moved onto primarily using Blender 3D for modelling and map creation. After several years of study and practical experience Krasus has become highly skilled in creating quality 3D environments, models, textures, materials and art assets.

    His current focus for FrozenSand is level design - creating new levels from scratch and porting existing levels to UE4. He is forever adding little surprises, 'easter eggs', for those dedicated players to find so be sure to keep your eyes peeled! 

    Profile: Krasus

    Kravenark

    Modeler


  • Modeler
  • Texture Artist
  • Michael Rudzinski
     Canada - Toronto

    A cool 3D artist from New York, currently studying in Toronto. Dedicated to environment props and character assets.

    On the personal side, I am a winter sports enthusiast and an amateur baseball player. Check out my website and feel free to contact me any time 

    Profile: Kravenark

    Lizart

    Level Designer


  • Level Designer
  • Modeler
  • Jarek
     Poland - Warsaw

    Lizart is a Polish gentleman and has been in the Urban Terror community since about 2009 and joined FrozenSand in April of 2018. Completely self taught he says he is "never ending learning", and because of this attitude he has become a highly skilled and much valued artist on the team.
    Currently for FS he focuses on asset and weapon modelling, texturing, creating materials and working on maps. The software he uses to achieve all this is Blender, Substance Painter, Substance Designer, Gimp, and UE4. 

    Profile: Lizart

    ne0dym

    Community Manager


  • Community Manager
  •  Germany

    If you need help with your website account, auth account, Discord account or have any questions, please send me a message.

    Ways to contact me:
    - PM me on here
    - PM me on Discord (ne0dym#1270)
    - Send an email to ne0dym@urbanterror.info 

    Profile: ne0dym

    neira

    2D Artist


  • 2D Artist


  •  

    Profile: neira

    OhJay

    Public Relations


  • Public Relations
  • Promotional Material
  •  Australia

     

    Profile: OhJay

    Rabidcow

    Modeler & Textures Artist


  • Modeler
  • Textures Artist
  • Jeff Barkley
     Canada - Vancouver, British Columbia

    Extensive experience in photography and the creation of high quality phototextures in Photoshop. Two years experience modeling and uvw-unwrapping in 3D Studio Max, 4 years with Radiant. Experienced with several 3D applications for the creation of environments, such as VUE 5 Infinite, Terragen, and Bryce. Jeff has worked in a team environment as a level designer for SID and also as a business specialist for a telephone company. 

    Profile: Rabidcow

    Slis

    QA Manager


  • QA Manager
  • Lead Tester
  • Akshay Patwardhan
     India

     

    Profile: Slis

    ThomasE-Warfare

    Composer & Sound Artist


  • Sound Artist
  • Composer
  •  Canada

     

    Profile: ThomasE-Warfare

    unifiedtone

    Composer & Audio Engineer


  • Audio Engineer
  • Composer
  • Alexej M.
     Germany

    Unifiedtone is the composer for Urban Terror Resurgence. He is also doing sound design and general audio engineering work. 

    Profile: unifiedtone

    v3nd3tta

    Level Designer


  • Level Designer
  • Jonathan v3nd3tta F.
     Germany

     

    Profile: v3nd3tta

    Walker

    2D Artist


  • 2D Artist


  •  

    Profile: Walker



    Inactive members

    DeliriumLevel Designer
    evilelfHosting Consultant
    Gost0rLead Programmer
    KalishLead Web, Auth & 2D
    RaideRCompany Director & CEO
    ti62D Artist

    Former Members - version 5

    ZenityProgrammer / Gameplay Designer

    Former Members - version 4

    Bar-B-QSound Engineer / Level Designer
    BiddlePublic Relations
    ClearskiesProgrammer
    Crazy ButcherAnimator / Modeler
    DecoyCommunity Support
    DragonneLevel Designer
    evilelfServer Administrator
    FenixProgrammer
    FrukProgrammer
    GsigmsProgrammer
    HavokWebmaster
    HobbesProgrammer
    H0iModeler
    HolblinProgrammer
    JohnnyenglishLevel Designer
    Kr0mLead Forums Administrator
    LevantLevel Designer
    MajkiFajkiLevel Designer
    MrSound Engineer
    Mr BeanTexture Artist / Modeler
    NemesisQA Manager
    NitroForum Manager / User Support
    NounouLevel Designer / 2D Artist / Modeler
    NulLLevel Designer
    OswaldProject Coordinator / Public Relations
    p5yc0runn3rProgrammer
    PapyRunyLevel Designer
    raedwulfEngine & Codebase Developer
    r00tProgrammer
    RicheLevel Designer
    RobDistortedAnimator
    s.e.t.i.Programmer
    SevenofNinePublic Relations
    ShminkyboyLevel Designer
    SinniLevel Designer
    SkazLevel Designer
    SmachineTexture Artist
    TimbeauxSound Engineer
    TTimoProgrammer
    TubLevel Designer
    TwentySevenLead Programmer
    WoekelePublic Relations


    Former Members - Prior versions

    ApoxolProgrammer
    BASiLiSKWebmaster
    BattleCowLevel Designer
    Bot-KillerFounder
    CrazyButcherAnimator / Modeler
    CricelProgrammer
    CrystalMeshCharacter Modeler
    DensitYProgrammer
    Dick DastardlyLevel Designer
    Dokta8Lead Programmer
    DracostianQA Manager
    EarthQuakeModeler / Texture Artist
    FearMeTexture Artist
    FlashAnimator / Modeler
    Flux2D Artist
    FreakStormTexture Artist
    Gerbil!Level Designer
    GottaBeKDProgrammer
    HighSeaProgrammer
    IainProgrammer
    JakerTexture Artist
    MeatyModeler
    MilesTexture Artist
    NRGizeRLevel Designer
    OddCharacter Artist
    PreacherSound Engineer
    Sir ChumpsProgrammer
    SweetnutZ2D Artist / Programmer / Level Designer
    ThaddeusProgrammer
    WetWiredLevel Designer
    .EXELevel Designer
    WULevel Designer / Modeler



    By FrozenSand  -  Saturday, 09 January 2010  -  viewed by 6057 members and 60244 visitors

    Advertisement

    Copyright © 1999-2020 Frozensand Games Limited  |  All rights reserved  |  Urban Terror™ and FrozenSand™ are trademarks of Frozensand Games Limited

    Frozensand Games is a Limited company registered in England and Wales. Company Reg No: 10343942