I succesfully imported and exported .map file to .3ds, so it will be usefull
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Contributions for a UrT 4.2/HD SDK
Tools, software, links ... maintain your post
#22
Posted 19 January 2011 - 08:57 AM
Rylius
Q3A Skybox Collection
Some skyboxes originally made for Quake 3, but maybe someone can use them for UrT
Sad to say the link to the skyboxes has gone..
Has the sdk/wiki idea lost its momentum?
Q3A Skybox Collection
Some skyboxes originally made for Quake 3, but maybe someone can use them for UrT
Sad to say the link to the skyboxes has gone..
Quote
Update: Speakers website appears to have vanished, so the individual download option has been removed. (28.Nov.2010)
Has the sdk/wiki idea lost its momentum?
This post has been edited by Johnnyenglish: 19 January 2011 - 09:16 AM
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#23
Posted 19 January 2011 - 04:37 PM
Download is still there, look on the right side underneath the preview image. :)
#24
Posted 21 January 2011 - 06:13 AM
Rylius, on 19 January 2011 - 04:37 PM, said:
Download is still there, look on the right side underneath the preview image. :)
Sorry Rylius, my bad eyes.
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#25
Posted 31 May 2011 - 07:20 PM
Might not be the right thread to ask, but I would redo/improve 2 of my tools for the SDK if they are useful to someone and/or wanted/welcome.
Both of them are Windows only (using .net).
pewSurface
(a GUI-surfacesound editor with texture- and sound-preview)
pewPatch
(a tool to extract/inject entitys from/into bsps)
used to move spawnpoints, flags, etc. without needing to recompile the whole map.
Let me know if there's interest for those and I might look at them again. (PMs welcome to keep this thread clean)
Best regards,
madpew
Both of them are Windows only (using .net).
pewSurface
(a GUI-surfacesound editor with texture- and sound-preview)
pewPatch
(a tool to extract/inject entitys from/into bsps)
used to move spawnpoints, flags, etc. without needing to recompile the whole map.
Let me know if there's interest for those and I might look at them again. (PMs welcome to keep this thread clean)
Best regards,
madpew
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