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Instagib discussion
#12
Posted 20 September 2015 - 02:14 PM
Biddle, on 19 September 2015 - 02:29 PM, said:
Iirc we unlocked stamina when instagib is on.
I was going to open a ticket on github believing it was a bug, but since you use the "if" here i'm not sure anymore if it's a bug or an intended feature. Of course i would like to have infinite stamina and no fall damage :D
The game mod is amazing, sliding and jumping while having 100% accuracy and the gibs and the "omg reload cmon!"... thanks! What a pleasant surprise!
One thing i could ask is an animation on the rifle that tells you that a new shot is ready after firing (bolt cycling?), 'cause i end up clicking too fast but i think is not so necessary, give time and we should get perfect timing.
Also about the reload, the delayed bolt cycling is somewhat muddler ("am i ready to fire already? no? why? oh ok..."), maybe the animation can start sooner (just after the new mag is placed) but slower so the timing for the whole reload is the same we have now... i'm guessing that it would be sort of "slow motion" that adds some spicy-hurry-feeling and epicness to this FS-branded cannon eheh :D
Cheers,
Red
#14
Posted 20 September 2015 - 08:15 PM
im pretty sure i got stamina and its being drained. i dunno if i got something wrong in the above, but i dont think thats how it is supposed to work?
Sorry for my bad spelling - I am still asleep. :)
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#18
Posted 27 September 2015 - 06:09 PM
crazytheory, on 23 September 2015 - 09:15 PM, said:
It seems to crash for some reason for me, most of the times i'm crouch jumping mid air or sliding. Also it crashed couple of times when I just spawned in.
I've been asking around and so far it looks like the recurrent crashes related to InstaGib only happen with Windows clients (I'm running Linux myself, never experienced any crash). I have yet to find someone crashing on Mac tho...
<PWC>ti said there may be a solution related to compatibility mode, so let's see...
There seems to be a delay if you try to draw your knife right after you shot with the Tod50. If you try to draw your knife and slice with it too quickly you end up firing the Tod50 a second time instead. I'm guessing it's a leftover of the SR8 behaviour but as there is no animation between each shot it looks a bit weird.
+1 for tracing rounds and unlimited ammo option :D
And if we could get to vote for gametype/stamina/falldamage so we can test it all pretty please :D
#20
Posted 21 October 2015 - 04:44 AM
From poin of view of a noob. Fun and crazy the same time. Similar t o HL, old doom and Operation Fl casue the new weapon.
Sorry if i sead some thing wrong i sleept 4 h today so i im barrly alive =/
Sorry if i sead some thing wrong i sleept 4 h today so i im barrly alive =/
This post has been edited by szmergiel: 21 October 2015 - 04:44 AM
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