redneck ita, on 27 June 2014 - 11:17 AM, said:
Hmm try read about NAT on wiki to just little understand what going on when multiple clients with local addresses sharing same or many public IPs. It can be done by many ways but not all works too well.
BTW: Would be great to not be kicked by AUTH from server and just left player without AUTH at all like it was time ago I think.
This post has been edited by D SZ: 27 June 2014 - 11:50 AM