some WIP shots
http://www.urbanterr...iew/toh_008.jpg
http://www.urbanterr...iew/toh_009.jpg
http://www.urbanterr...iew/toh_010.jpg
just a fast light compile so it looks dark
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What are you working on?
#95
Posted 10 September 2009 - 08:16 AM
fixed it up with a new light compile
with the lights looking more saturated
results + new screenies
http://www.urbanterr...iew/toh_011.jpg
http://www.urbanterr...iew/toh_012.jpg
http://www.urbanterr...iew/toh_013.jpg
http://www.urbanterr...iew/toh_014.jpg
http://www.urbanterr...iew/toh_015.jpg
http://www.urbanterr...iew/toh_016.jpg
http://www.urbanterr...iew/toh_017.jpg
http://www.urbanterr...iew/toh_018.jpg
Comment and enjoy =]
with the lights looking more saturated
-light -radbump -bounce 2 -fastbounce -gamma 1.5 -samples 3 -compensate 2 -dirty -dirtscale 3 -dirtdepth 32
results + new screenies
http://www.urbanterr...iew/toh_011.jpg
http://www.urbanterr...iew/toh_012.jpg
http://www.urbanterr...iew/toh_013.jpg
http://www.urbanterr...iew/toh_014.jpg
http://www.urbanterr...iew/toh_015.jpg
http://www.urbanterr...iew/toh_016.jpg
http://www.urbanterr...iew/toh_017.jpg
http://www.urbanterr...iew/toh_018.jpg
Comment and enjoy =]
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#98
Posted 10 September 2009 - 12:41 PM
Screenshots are looking good, but the terrain still doesn't blend as realistically as i would recommend. There needs to be a third terrain you occassionally throw in there, and atm, too much grass. You could also do to throw some trash in the streets every once in a while.
haha! i just looked at _18, im in there sha-weet.
edit: delirium, you want a decal like that for urbanmappers.blogspot?
haha! i just looked at _18, im in there sha-weet.
edit: delirium, you want a decal like that for urbanmappers.blogspot?
#99
Posted 10 September 2009 - 09:07 PM
Quote
The lighting in the previous batch of screenshots looked better, much more colourful and vibrant.
Yea I agree, I did a side by side comparison of _008 and _012
Although I liked the outcome of -dirty it added some neat shadows, Ill do another compile tonight/tomorrow with some edited skybox values, and ill get rid of -compensate to see how that turns out.
Quote
delirium, you want a decal like that for urbanmappers.blogspot?
yes please =]
that reminds me i need to finish the 3 articles i was working on >.>
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