If you are having a hard time deciding on which assault rifle to pick just come back here to look up all the stats of the them. If you read this thread, can you please bump this thread so other people can have a chance to pick a weapon, thank you.
== Outline of Assault Rifle Stats ==
I. G36
A. Damage
1. Head - 100%
2. Torso - 44%
3. Arms - 17%
4. Legs - 17%
B. Attachments
1. Silencer
C. Scope?
1. Yes
II. AK103
A. Damage
1. Head 100%
2. Torso - 51%
3. Arms - 19%
4. Legs - 19%
B. Attachments
1. Silencer
2. Laser Sight
C. Scope?
1. No
III. LR300
A. Damage
1. Head - 100%
2. Torso - 44%
3. Arms - 17%
4. Legs - 17%
B. Attachments
1. Silencer
2. Laser Sight
C. Scope?
1. No
III. M4A1
A. Damage
1. Head - 100%
2. Torso - 44 %
3. Arms - 17%
4. Legs - 17%
B. Attachments
1. Silencer
2. Laser Sight
C. Scope?
1. No
IV. Accuracy from Most to Least at Start of Clip
A. G36
B. AK103
C. LR300 and M4
V. Accuracy from Most to least at End of Clip
A. G36
B. Lr300 and M4
C. AK103
VI. Maximum Rate of Fire from Fastest to Slowest
A. LR300 and M4 - 493 rounds per minute
B. G36 - 435 rounds per minute
C. AK103 - 423 rounds per minute
VII. Ranges
A. G36 - Best at long range, not as good close up.
1. Best assault rifle for long range because of scope. Not good at up close because slow fire and does as much damage as M4 and LR300.
B. Lr300 and M4 - Good from medium range to close range.
1. Good for medium range because it is more than AK103 when at end of clip.
C. AK103 - Best assault rifle for close combat.
1. Best for close combat because less ammo is wasted and high damage. While other is reloading you still have bullets to kill with.
VIII. Contributors
A. RogerWilco
B. dOnDoN
My Comments:
* I have updated my information so that it is more accurate.
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Assault Rifle Stats
#4
Posted 16 February 2009 - 05:19 PM
Urt source code can be downloaded if I remember correctly. I wonder if people who knew their way around coding could look in it. That way we would be fixed once and for all on that accuracy debate.
ps. I dont know how easy / hard it would be though, dont flame me. I'm just throwing the idea.
ps. I dont know how easy / hard it would be though, dont flame me. I'm just throwing the idea.
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#8
Posted 22 February 2009 - 01:41 AM
How did you get those RoF figures?
Here's what I have from some testing I did a while back:
M4/LR:
3.65 seconds to empty clip
(60/3.65)*30 = 493 = 500 accounting for error
Negev/MP5:
3.00 seconds for 30 bullets
600 rpm
AK:
4.25 s
423 rpm
G36:
4.13 s
435 rpm
UMP:
4.5 s
400 rpm
Recorded these at timescale 0.5 and then edited the clips in Vegas to get only the guns firing. Each clip was done exactly the same way. The time is half of the clip's length because they were recorded at half speed.
Here's what I have from some testing I did a while back:
M4/LR:
3.65 seconds to empty clip
(60/3.65)*30 = 493 = 500 accounting for error
Negev/MP5:
3.00 seconds for 30 bullets
600 rpm
AK:
4.25 s
423 rpm
G36:
4.13 s
435 rpm
UMP:
4.5 s
400 rpm
Recorded these at timescale 0.5 and then edited the clips in Vegas to get only the guns firing. Each clip was done exactly the same way. The time is half of the clip's length because they were recorded at half speed.
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