you can make a func_door that only allows the team you want to go thru... that would be a simple fix
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ut4_skyjumps_beta1 (and beta2)
#25
Posted 12 March 2009 - 05:53 PM
I suppose someone hogging the flag will only be a problem if others want to capture also, so if they take the other flag (which they will do if they take either door) that should encourage a H.P.
I must admit, i'm now reluctant to completely rule out 'taking' a flag, as i find a great recreational activity is to taunt noobs of the opposite team by putting their flag just after a jump they cant do Of course this is done under the guise of motivation..
I do like the idea though, i don't know why i didn't think of it myself... (obvious replies unneccessary; i may only have one, but i use that brain cell very efficiently! )
I must admit, i'm now reluctant to completely rule out 'taking' a flag, as i find a great recreational activity is to taunt noobs of the opposite team by putting their flag just after a jump they cant do Of course this is done under the guise of motivation..
I do like the idea though, i don't know why i didn't think of it myself... (obvious replies unneccessary; i may only have one, but i use that brain cell very efficiently! )
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#26
Posted 12 March 2009 - 06:05 PM
lol.. thats a great idea sounds funny as hel to watch
and in the time it took me to post this, my internet disconnected 4 times.. thats what i get for not paying the phone bill (internet and cellphones are on the same account so one goes they both go.. the internet is buggy so i can still get online :] )
and in the time it took me to post this, my internet disconnected 4 times.. thats what i get for not paying the phone bill (internet and cellphones are on the same account so one goes they both go.. the internet is buggy so i can still get online :] )
#29
Posted 23 March 2009 - 09:38 PM
Link -> ut4_skyjumps_beta2 is available.
Mainly bugfixes, and tweaks. Hopefully this will be the penultimate version, before final, but that depends on how many new bugs i've introduced...
P.S. Thanks Drezil for the cool idea!
Mainly bugfixes, and tweaks. Hopefully this will be the penultimate version, before final, but that depends on how many new bugs i've introduced...
P.S. Thanks Drezil for the cool idea!
#30
Posted 23 March 2009 - 10:38 PM
I've just found a glaring bug in the map, so for the 4 people who downloaded it: Please delete the map you have downloaded!
(I was loathed to make it beta 3 just for this, though i must admit i wasn't sure whether this was still 'not the done thing'...)
The file is now ok to download, sorry again...!
(I was loathed to make it beta 3 just for this, though i must admit i wasn't sure whether this was still 'not the done thing'...)
The file is now ok to download, sorry again...!
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