this error has only known to be caused on ut_sands
i have tried on 3 computers
and with diffrent com_hunkmeg settings
and now on my map!.
here is the shut down code if it helps
-----------------------------------
-----------------------------------
RE_Shutdown( 0 )
----- R_Init -----
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ASUS A9600 Series
GL_VERSION: 2.1.8304 Release
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 8, 1280 x 1024 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
Loading vm file vm/ui.qvm...
VM file ui compiled to 737597 bytes of code
ui loaded in 33931488 bytes on the hunk
UI menu load time = 583 milli seconds
UI menu load time = 311 milli seconds
16 bots parsed
13 crosshairs parsed
Loading vm file vm/cgame.qvm...
VM file cgame compiled to 1617707 bytes of code
cgame loaded in 34383680 bytes on the hunk
WARNING: R_FindImageFile could not find 'levelshots/ut4_springs.tga' in shader 'levelshots/ut4_springs'
Shader levelshots/ut4_springs has a stage with no image
Minimap Tga for maps/ut4_springs.TGA written.
WARNING: 'textures/aadel_chinasprings/fog.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/fern.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/leaf.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/ground_tiles_conc_block.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/roof_b.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/r_wall.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/tree3.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/tree2.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/cg_tiles_blue_38.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/blinds1.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/weathered_wood.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/ir_wall_gothic1.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/congo4.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/mudmoss.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/s_poster3.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/max_drapes.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/decal_window_wood_metal_bars.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/erez4.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/erez3.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/erez2.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/erez.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/whiteflag2.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/whiteflag.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/juniper.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/water010.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/water2.tga' TGA file header declares top-down image, ignoring
WARNING: 'textures/aadel_chinasprings/water1.tga' TGA file header declares top-down image, ignoring
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown (Server fatal crashed: Z_Malloc: failed on allocation of 25165848 bytes from the main zone) -----
==== ShutdownGame ====
---------------------------
Z_Malloc: failed on allocation of 25165848 bytes from the main zone
IM JUST ABOUT DONE WITH IT.
i'm ready to upload my map to anyone who can help
Please help