What do you think about HDR as a possibility in Urban Terror 4.2? What are your thoughts on it? How do you think it will affect how you play the game?
Discuss.
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HDR in 4.2
#2
Posted 23 August 2009 - 04:14 PM
HDR photos look great and i love them but when it comes to this...I'm not sure that's doable. Not because HDR is something so special its not supported but more cause those photos are made by merging multiple shots of different exposure. Now if i read map making tutorials correctly, textures used in the game are basically same texture pics i use in photoshop. So to get something like HDR map you would have to convert every texture to HDR (which is not even a real HDR its more a PS fake) and that's just too much work considering how much textures these guys use when they make a map. And the outcome would just be a high contrast map.
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