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Ut4_Urbanduty - B2 [Beta] Rate Topic: ****- 3 Votes

ut4_urbanduty_a2

#11 User is offline   -LG-DEFeKt (old) Icon

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Posted 07 January 2010 - 04:11 AM

Don't forget about bomb points. There are alot of people who play bomb. Even small maps need them. Looks good so far.

#12 User is offline   Seven of Nine Icon

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Posted 07 January 2010 - 04:43 PM

i hosted it @ www.iourt.com/q3ut4/ut4_urbanduty.pk3
ps. next time but b1 in the name of the file if its not finished

#13 User is offline   Fleuv Icon

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Posted 07 January 2010 - 05:15 PM

b2 I gonna name ut4_urbancity <just same name> I don't gonna change it.
~ Cheers

xF.

#14 User is offline   Seven of Nine Icon

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Posted 07 January 2010 - 06:12 PM

yea, you know how stupid that is right? when someone has already downloaded it, its not like it will be replaced by the new version

#15 User is offline   Fleuv Icon

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Posted 07 January 2010 - 06:18 PM

Owh I was pritty sure that that does happen.
~ Cheers

xF.

#16 User is offline   Sneaks Icon

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Posted 09 January 2010 - 02:39 AM

oh no, and if both could be downloaded into the same location you could imagine what would happen.
Unless you want everyone to go inside of urt, delete your map and then download the new one every time [btw they wont]
we are talking about auto-download not manual download, which is different yeah

If you only change the .pk3 file name
level shot needs the same name as the .pk3 so change that too
the .bsp name changed, and the mini map too.

I think that covers it, dont need to change any name others
so DONT change texture and other file names k

#17 User is offline   Fleuv Icon

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Posted 10 January 2010 - 06:02 PM

Ok I see. My next beta of this map i gonna name ut4_urbanduty_a2 << that will work not?
~ Cheers

xF.

#18 User is offline   Sneaks Icon

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Posted 10 January 2010 - 07:51 PM

View PostFleuv, on 10 January 2010 - 06:02 PM, said:

Ok I see. My next beta of this map i gonna name ut4_urbanduty_a2 << that will work not?

that will work, yes. ;)

#19 User is offline   Evilslut Icon

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Posted 10 January 2010 - 09:04 PM

looks cool :) would be nice if you could make the screenshots jpeg format :)

#20 User is offline   Fleuv Icon

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Posted 11 January 2010 - 05:50 PM

View PostSneakS, on 10 January 2010 - 07:51 PM, said:

that will work, yes. ;)

next beta :) but I've still something that's a little bit wierd. Look at the levelshot ON MAP LOADING it doesn't look nice so i used this script:


levelshots/ut4_urbanduty
{
	// for a nice levelshot.
	nopicmip
	nomipmaps
        {
                map levelshots/ut4_urbanduty.tga // it's a jpg file
        }	
	
}


But I think the levelshot isn't getting prittier.
~ Cheers

xF.

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